Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Graphics | 2 |
Design | 2 |
Student Projects | 2 |
Animation | 1 |
Building Design | 1 |
Class Activities | 1 |
Cooperative Learning | 1 |
Courseware | 1 |
Educational Games | 1 |
Educational Practices | 1 |
Educational Strategies | 1 |
More ▼ |
Publication Type
Journal Articles | 2 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 1 | 1 |
Grade 8 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Primary Education | 1 |
Secondary Education | 1 |
Audience
Location
United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
Shealer, Ron; Shealer, Michelle – Technology and Engineering Teacher, 2014
This article describes a cooperative project between eighth graders and first graders called "Going Green in the Neighborhood." The project entailed the first grade students sketching home designs on paper to make a model community, and the eighth grade students taking those drawings and making them into 3D computer models and then…
Descriptors: Design, Class Activities, Cooperative Learning, Grade 1