Publication Date
In 2025 | 1 |
Since 2024 | 6 |
Since 2021 (last 5 years) | 24 |
Since 2016 (last 10 years) | 68 |
Since 2006 (last 20 years) | 94 |
Descriptor
Source
Author
Al-Kabi, Mohammed | 2 |
Alsmadi, Izzat | 2 |
Ben Clarke | 2 |
Christian T. Doabler | 2 |
Derek B. Kosty | 2 |
Eu, Leong Kwan | 2 |
Evenson, Alex | 2 |
Feng, Mingyu | 2 |
Gibbons, Kim | 2 |
Hank Fien | 2 |
Nancy J. Nelson | 2 |
More ▼ |
Publication Type
Reports - Research | 75 |
Journal Articles | 70 |
Dissertations/Theses -… | 14 |
Tests/Questionnaires | 6 |
Collected Works - Proceedings | 3 |
Reports - Descriptive | 2 |
Information Analyses | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Elementary Education | 94 |
Middle Schools | 39 |
Intermediate Grades | 35 |
Secondary Education | 28 |
Early Childhood Education | 22 |
Junior High Schools | 21 |
Primary Education | 21 |
Grade 6 | 16 |
Grade 4 | 14 |
Grade 1 | 13 |
Grade 5 | 12 |
More ▼ |
Audience
Location
Turkey | 12 |
Taiwan | 5 |
Jordan | 4 |
Malaysia | 3 |
Minnesota | 3 |
New York | 3 |
Australia | 2 |
China | 2 |
Germany | 2 |
Greece | 2 |
Indonesia | 2 |
More ▼ |
Laws, Policies, & Programs
Individuals with Disabilities… | 1 |
Assessments and Surveys
Georgia Criterion Referenced… | 1 |
Measures of Academic Progress | 1 |
Minnesota Comprehensive… | 1 |
Raven Progressive Matrices | 1 |
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 1 |
Meets WWC Standards with or without Reservations | 2 |
Ülkü Çoban Sural; Zehra Yasar Saglik – Education and Information Technologies, 2024
This study aims to compare and analyse the effects of context-based vocabulary activities with technology-assisted tools and printed materials on fourth-grade primary school students' vocabulary knowledge and learning motivation. One of the quasi-experimental designs, the "pretest-posttest control group design", was used in the study.…
Descriptors: Vocabulary, Motivation, Printed Materials, Conventional Instruction
Lauren Clark – ProQuest LLC, 2024
This study examines the impact of teacher-led interventions with and without computer-assisted instruction (CAI) on student reading fluency in a Tier II Response to Intervention (RTI) framework. Utilizing archival data from the 2023-2024 school year, the research focuses on elementary students from first through fifth grade in a southeastern U.S.…
Descriptors: Reading Instruction, Reading Fluency, Computer Assisted Instruction, Response to Intervention
Sophia Rapti; Theodosios Sapounidis; Sokratis Tselegkaridis – Early Childhood Education Journal, 2025
Recent developments in technology have introduced new tools, such as virtual reality, into the learning process. Although virtual reality appears to be a promising technology for education and has been adopted by a few schools worldwide, we still do not know students' and educators' opinions, preferences, and challenges with it, particularly in…
Descriptors: Student Attitudes, Teacher Attitudes, Computer Simulation, Preschool Teachers
Danagul Assylzhanova; Sakhipzhamal Uzakbaeva; Guldensin Rakhimbekova; Nurmambek Ramashov – Journal of Social Studies Education Research, 2024
The integration of ICT in foreign language instruction at primary school level has emerged as a significant component of contemporary educational methodologies. This study aims to examine the impact of ICT-based interactive foreign language instruction on the academic performance and attitudes of fourth-grade students towards foreign language…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Students, Second Language Instruction
Billion, Lara Kristina – EURASIA Journal of Mathematics, Science and Technology Education, 2022
This paper focuses on the actions of learners on digital and analogue materials while dealing with a statistical problem. To investigate the learners' actions, a semiotic perspective of mathematical learning according to C. S. Peirce is used, since in this perspective learning mathematics is described as visible activities on diagrams. Through a…
Descriptors: Semiotics, Mathematics Instruction, Grade 3, Elementary School Students
Karakostantaki, Evangelia; Stavrianos, Kyriakos – Education and Information Technologies, 2021
The purpose of the present study is to investigate students' understanding of Religious instruction and more specifically the understanding of the Parable of the Prodigal Son, using a didactic approach with the aid of Information and Communication Technologies (ICT). The sample was comprised of two identical classes of 20 pupils each, aged 6 to 7,…
Descriptors: Foreign Countries, Religious Education, Teaching Methods, Educational Technology
Liu, Kawai; Wu, Julius – Asian Journal of Education and Training, 2021
We examined the potential different effectiveness of an online homework system (IXL) and the traditional paper-and-pencil homework. A study involving 98 participants was conducted in a middle school (grade 8). We compared the post-test results from the online homework group with the traditional homework group. Both homework assignment effect…
Descriptors: Homework, Educational Technology, Technology Uses in Education, Middle School Students
Fatem Ali E. Hadadi – ProQuest LLC, 2024
This study provides important insights about the dynamic landscape of technology integration in early childhood education, particularly its role in supporting reading development among students in kindergarten through third grade. The research methodology adopted for this study was a mixed-method approach, incorporating both quantitative and…
Descriptors: Reading Improvement, Technology Uses in Education, Kindergarten, Grade 1
Villena Taranilla, Rafael; Cózar-Gutiérrez, Ramón; González-Calero, José Antonio; López Cirugeda, Isabel – Interactive Learning Environments, 2022
Virtual Reality is an emerging educational technology due to its potential immersive, interactive and imaginative characteristics supporting pupils in the learning process towards meaningful learning. Furthermore, the current teaching of history is generally too traditional, making the subject being perceived as pointless and boring by students.…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, History Instruction
Ramasundrum, Saraswathy; Sathasivam, Renuka V. – Malaysian Online Journal of Educational Sciences, 2022
Research has shown that students' science achievement has declined because of outdated pedagogies and a lack of innovation in teaching and learning. The penetration of digital technologies into teaching could help improve this situation. This study aimed to see the effect of Google Sites on Year 5 students' science achievement. A…
Descriptors: Science Achievement, Grade 5, Educational Technology, Technology Uses in Education
Katherine T. Horlock – ProQuest LLC, 2020
Statement of Purpose and Method of Study: Oculus Rift immersive virtual reality includes a headset and a computer and immerses the user into a three-dimensional experience. Immersive virtual reality learning experiences with classroom discussions are emergent, novel instructional methods. This standard exploratory study investigated an…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Conventional Instruction
Izmagambetova, Raissa; Roza, Nabuova; Kenzhekhan, Medeubayeva; Tursynay, Bainazarova; Raissa, Karsybayeva – Cypriot Journal of Educational Sciences, 2022
Distant education studies carried out during the COVID-19 pandemic period are handled at different education levels and from different perspectives. The purpose of this research is to evaluate the problem of evaluation of primary school students in online education with the opinions of teachers. This research was carried out by using qualitative…
Descriptors: Elementary School Students, COVID-19, Pandemics, Distance Education
Kuboni, Olabisi – Journal of Learning for Development, 2021
This paper reports on a review of a series of video tutorials that were developed for offering at a distance to primary school students of Trinidad and Tobago during the pandemic. The materials selected for the review focused on the teaching of problem-solving skills based on topics drawn from the mathematics curriculum. The tutorials were…
Descriptors: Problem Solving, Teaching Methods, Conventional Instruction, Web Based Instruction
Campobasso, Antigone G. – ProQuest LLC, 2022
The purpose of this study is to determine if there was a difference in the level of student achievement among sixth-grade students who were eligible for entitlement services under Individuals Disabilities Education Act (IDEA) with Specific Learning Disabilities (SLD) who received instruction using technology assisted techniques versus those who…
Descriptors: Grade 6, Students with Disabilities, Learning Disabilities, Suburban Schools
Meital Amzalag; Dorin Kadusi; Shimon Peretz – Journal of Educational Computing Research, 2024
Abundant research has tried to understand how games can be designed and used effectively to improve the learning process and to examine the correlations between digital learning games and student motivation, engagement, and knowledge retention. The current study examined the correlation between learning through digital game-based learning (DGBL)…
Descriptors: Learner Engagement, Academic Achievement, Game Based Learning, Electronic Learning