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What Works Clearinghouse, 2010
Reading Plus[R] is a web-based reading intervention that uses technology to provide individualized scaffolded silent reading practice for students in grade 3 and higher. Reading Plus[R] aims to develop and improve students' silent reading fluency, comprehension, and vocabulary. Reading Plus[R] is designed to adjust the difficulty of the content…
Descriptors: Educational Research, Instructional Effectiveness, Intervention, Reading Instruction
Edwards, Clayton M.; Rule, Audrey C.; Boody, Robert M. – Journal of Computers in Mathematics and Science Teaching, 2013
Online education is increasing in popularity at the college and high school levels with several studies showing the comparability of e-learning and more traditional methods. Middle school students' ability to function well with this mode of instruction has not been established in the literature, although the circumstances of Generation Z growing…
Descriptors: Quasiexperimental Design, Laptop Computers, Web Based Instruction, Electronic Learning
Kay, Robin; Edwards, Jaime – Canadian Journal of Learning and Technology, 2012
Video podcasts allow students to control when, where, and what they learn, as well as the pace of learning. Considerable research has been conducted in higher education on video podcast use, but not in middle schools (grades six to eight). This study investigated the use of worked example video podcasts in mathematics classrooms with students 11…
Descriptors: Foreign Countries, Video Technology, Handheld Devices, Web Based Instruction
Edwards, Clayton; Rule, Audrey – Journal of Computers in Mathematics and Science Teaching, 2013
Education in an online setting is an increasingly popular method of instruction. Previous studies comparing college or high school student performance in online and face-to-face courses found, in most cases, similar achievement between conditions. However, research is lacking regarding middle school students' academic performance and attitudes…
Descriptors: Qualitative Research, Student Surveys, Predictor Variables, Student Attitudes
Lomas, Derek; Ching, Dixie; Stampfer, Eliane; Sandoval, Melanie; Koedinger, Ken – Society for Research on Educational Effectiveness, 2011
Given the strong relationship between number line estimation accuracy and math achievement, might a computer-based number line game help improve math achievement? In one study by Rittle-Johnson, Siegler and Alibali (2001), a simple digital game called "Catch the Monster" provided practice in estimating the location of decimals on a…
Descriptors: Numeracy, Mathematical Concepts, Mathematics Instruction, Arithmetic
Lan, Yu-Feng; Hung, Chun-Ling; Hsu, Hung-Ju – Turkish Online Journal of Educational Technology - TOJET, 2011
The purpose of this paper is to develop different guided writing strategies based on media richness theory and further evaluate the effects of these writing strategies on younger students' writing attitudes in terms of motivation, enjoyment and anxiety. A total of 66 sixth-grade elementary students with an average age of twelve were invited to…
Descriptors: Foreign Countries, Writing Attitudes, Writing Strategies, Writing Instruction
Meyen, Edward L.; Greer, Diana L. – Journal of Special Education Technology, 2010
This article discusses the theoretical framework, instructional design, formative assessment results, capacity for national distribution, and generalization of the Blending Assessment with Instruction Program (BAIP) model to other content areas such as science. The BAIP, developed and validated at the University of Kansas, employs technology to…
Descriptors: STEM Education, Assistive Technology, Disabilities, Mathematics Instruction
Frerichs, Saundra Wever; Barker, Bradley; Morgan, Kathy; Patent-Nygren, Megan; Rezac, Micaela – Association for the Advancement of Computing in Education, 2012
Geospatial and Robotics Technologies for the 21st Century (GEAR-Tech-21), teaches science, technology, engineering and mathematics (STEM) through robotics, global positioning systems (GPS), and geographic information systems (GIS) activities for youth in grades 5-8. Participants use a robotics kit, handheld GPS devices, and GIS technology to…
Descriptors: Robotics, Telecommunications, Multimedia Instruction, Blended Learning
Tsai, Fu-Hsing; Yu, Kuang-Chao; Hsiao, Hsien-Sheng – Educational Technology & Society, 2012
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' knowledge acquisition in digital game-based learning (DGBL). This study followed Miles and…
Descriptors: Foreign Countries, Educational Games, Computer Games, Outcomes of Education
Lewis, Colleen M. – Computer Science Education, 2011
This study investigates differences between collaboration methods in two summer enrichment classes for students entering the sixth grade. In one treatment, students used pair programming. In the other treatment, students engaged in frequent collaboration, but worked on their own computer. Students in the two treatments did not differ significantly…
Descriptors: Elementary School Students, Student Attitudes, Educational Research, Tests
Hwang, Wu-Yuin; Hsu, Guo-Liang – Turkish Online Journal of Educational Technology - TOJET, 2011
This study is aimed at investigating students' annotation behaviors and their effects on learning achievement with pre-reading (reading before class) exercises and Web-based sharing mechanisms. An 8-week quasi-experiment was conducted with 125 sixth-grade elementary school students. The study shows the following results. First, a significant…
Descriptors: Foreign Countries, Elementary School Students, Computer Assisted Instruction, Prior Learning
Huett, Kim C.; Huett, Jason B.; Ringlaben, Ravic – Online Journal of Distance Learning Administration, 2011
Using an explanatory mixed methods design, this study uses the National Standards of Quality for Online Courses to measure the extent to which teachers in a blended middle school and a fully online supplemental high school are designing quality online learning environments for students. As a part of fully online graduate coursework, graduate…
Descriptors: Graduate Students, National Standards, Online Courses, School Districts
She, H. C.; Lee, C. Q. – Computers & Education, 2008
This study reports an adaptive digital learning project, scientific concept construction and reconstruction (SCCR), that was developed based on the theories of Dual Situated Learning Model (DSLM) and scientific reasoning. In addition, the authors investigated the effects of an SCCR related to a "combustion" topic for sixth grade students…
Descriptors: Experimental Groups, Scientific Concepts, Concept Formation, Grade 6
Boster, Franklin J.; Meyer, Gary S.; Roberto, Anthony J.; Lindsey, Lisa; Smith, Rachel; Inge, Carol; Strom, Renee E. – Communication Education, 2007
Relying on a series of four experiments, F. J. Boster, G. S. Meyer, A. J. Roberto, C. Inge, and R. E. Strom (2006) demonstrated that students exposed to videostreaming exhibited more improvement in examination performance than control students. In extension, this study tests the effect of using videostreaming with a very different topic…
Descriptors: Control Groups, Academic Achievement, Elementary Secondary Education, Urban Youth
Sasaki, Shiori; Watagoshi, Kiku; Takano, Kosuke; Hirashima, Kazuo; Kiyoki, Yasushi – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to present the design and implementation of music courseware that features a music search system that uses impression keywords. The paper applies the courseware to "Kansei" (sensibility) development for elementary and junior high school students. The objectives of this courseware are to cultivate…
Descriptors: Foreign Countries, Music Education, Elementary School Teachers, Elementary School Students