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Taemin Ha; Juntack Oh; Won Seok Chey – Strategies: A Journal for Physical and Sport Educators, 2025
Every student is unique and possesses different needs and abilities, particularly those with autism spectrum disorder (ASD). Alternative instruction that accommodates their distinctive needs could increase their probability of success in physical education lessons. The integration of technology in physical education classes would be a valuable…
Descriptors: Physical Education, Inclusion, Adapted Physical Education, Technology Integration
Ross, Samantha M.; Ross, Anne S.; Abrahamson, Kayla; Wyant, James – Journal of Physical Education, Recreation & Dance, 2023
Students with disabilities may experience barriers to curriculum when inaccessible apps are incorporated into the classroom. To support physical educators, this report offers guidance on identifying (section I) and using (section II) app accessibility features within physical education classrooms. Example applications and resources are shared that…
Descriptors: Students with Disabilities, Physical Education Teachers, Physical Education, Educational Technology
Danible, Kaitlin; Panizza, Chloe; Boushey, Carol; Kerr, Deborah; Zhu, Fengqing; Banna, Jinan C. – Journal of Extension, 2021
The mobile food record™ (mFR™) is a novel app that allows for the tracking of individual food waste and addresses the limitations of current methods to accurately quantify food waste. Extension educators may use data from the mFR™ to create educational initiatives for food waste prevention and education that may be implemented in settings such as…
Descriptors: Food, Measurement, Computer Oriented Programs, Extension Education
Vieyra, Rebecca; Vieyra, Chrystian; Pendrill, Ann-Marie; Xu, Benjamin – Physics Education, 2020
This article describes the development and deployment of Physics Toolbox Play, a gamified component of the "Android Physics Toolbox Sensor Suite" app, that can introduce young children through adults to fundamental physics principles. The app was used successfully in a variety of contexts, including STEM fairs with primary and secondary…
Descriptors: Educational Games, Physics, Science Instruction, Science Education
Lightfoot, Mary Henry – Odyssey: New Directions in Deaf Education, 2019
Advocating for deaf or hard of hearing child can be a daunting task … and intimidating. So many professionals around a table and the parent. What can parents do to advocate for deaf or hard of hearing children? Why is advocating for these child at school meetings important? As Apple says (2009), "There's an app for that!" The Laurent…
Descriptors: Parents, Advocacy, Computer Oriented Programs, Deafness
Carreon, Adam; Smith, Sean J.; Rowland, Amber – Journal of Special Education Technology, 2020
Augmented reality (AR) is an emerging technology that can help educators enhance their classrooms. With one-to-one initiatives and application (app) development creating affordable technology, teachers have more access to innovative supports for their students with disabilities' academic, social, emotional, and behavioral skill development. Using…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Technology Uses in Education
Bouck, Emily C.; Working, Christopher; Bone, Erin – Intervention in School and Clinic, 2018
Understanding mathematical concepts is important for all students, although often challenging for many students with disabilities. Historically, educators have used concrete manipulatives to support and build conceptual understanding. Mobile devices provide a valuable option to support students with disabilities in mathematics through app-based…
Descriptors: Computer Oriented Programs, Manipulative Materials, Disabilities, Mathematics Instruction
Affeldt, Fiona; Eilks, Ingo – School Science Review, 2018
Social media are a highly visible factor in the daily lives of our students. Why should teachers not take advantage of this and develop teaching and learning materials that use the designs found in such media to contextualise science learning? This article suggests some ideas for creating lab instructions using social media design as an innovative…
Descriptors: Internet, Social Media, Instructional Design, Science Instruction
Krause, Jennifer M.; O'Neil, Kason; Dauenhauer, Brian – Strategies: A Journal for Physical and Sport Educators, 2017
Classroom response systems have become popular in K-12 and higher education settings in recent years in order to gauge student learning. The physical education environment is unique in that it is difficult to manage the technology associated with these systems, and therefore, student assessment can be cumbersome. A free classroom response system…
Descriptors: Formative Evaluation, Elementary Secondary Education, Physical Education, Physical Education Teachers
Wodarz, Nan – School Business Affairs, 2013
School business officials can strike a balance between setting a long-term strategy and responding to short-term situations by implementing time management strategies. This article presents tips for time management that could help boost productivity and save time in this digital era. Tips include decreasing meeting times via Skype or…
Descriptors: Time Management, Meetings, Electronic Mail, Computer Oriented Programs
von Frank, Valerie – Journal of Staff Development, 2014
What kind of data does the Aldine (Texas) Independent School District collect on each of the 64,000 students in the system? The answer is: Traditional information--progress reports, grades, and state assessment results, including a statewide reading inventory given three times a year and state language acquisition tests. The school has a chart for…
Descriptors: Student Evaluation, Student Records, Recordkeeping, Computer Oriented Programs
Vance, Amelia – State Education Standard, 2016
As state boards of education and other state policymakers consider the future of schools, sorting fad technology from technology that accelerates learning is key. Virtual reality (VR) is one such technology with promise that seems unlikely to fizzle. Hailed as potentially transformative for education and still in the early stages of application,…
Descriptors: Computer Simulation, Electronic Learning, Educational Technology, Educational Trends
Potter, Cathy; Scheuer, Mary Ann – School Library Monthly, 2013
As schools around the country implement the Common Core State Standards (CCSS), teachers and school librarians are looking for ways to incorporate more engaging nonfiction reading. The quantity of informational texts students will be required to read will increase drastically, and students will be asked to apply higher-level thinking skills to…
Descriptors: State Standards, Academic Standards, Nonfiction, Books
Cunningham, Teddi J.; Caldwell, Charmaine D. – Georgia School Counselors Association Journal, 2012
This article reviews 20 uploadable iPads applications (apps) that provide school counselors diverse options to use in any phase of the comprehensive school counseling program. A brief explanation of each app is presented, and the cost and web address for acquisition are provided in the appendix. This information can be a helpful guide to the busy…
Descriptors: Ethics, Counseling Services, School Counselors, School Counseling
Husbye, Nicholas E.; Elsener, Anne A. – Journal of Digital Learning in Teacher Education, 2013
Technology continues to shift the definition of what it means to be literate. As literacy educators in teacher preparation programs, we must consider how emerging and mobile technology may be used within coursework to not only create multiple ways to conceptualize teaching 21st century literacy, but also as a professional imperative. This article…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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