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Joglar, Nuria; Martin, Diego; Colmenar, J. Manuel; Martinez, Ivan; Hidalgo, J. Ignacio – Interactive Technology and Smart Education, 2010
Purpose: This paper aims to describe the activities designed and conducted with primary school, secondary school and university students to study the integration of alternative assessment and self-assessment online tools in mathematics courses using iTest. iTest is an educational software tool born to support the continuous evaluation system…
Descriptors: Foreign Countries, Alternative Assessment, Computer Assisted Instruction, Computer Software
Maurer, Hermann; Khan, Muhammad Salman – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to provide a scientometric and content analysis of the studies in the field of e-learning that were published in five Social Science Citation Index (SSCI) journals ("Journal of Computer Assisted Learning, Computers & Education, British Journal of Educational Technology, Innovations in Education and Teaching…
Descriptors: Electronic Learning, Computer Assisted Instruction, Charts, Visualization
Ann, Ong Chin; Theng, Lau Bee – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to investigate an idea of producing an assistive and augmentative communication (AAC) tool that uses natural human computer interfacing to accommodate the disabilities of children with cerebral palsy (CP) and assist them in their daily communication. Design/methodology/approach: The authors developed a…
Descriptors: Foreign Countries, Developing Nations, Augmentative and Alternative Communication, Cerebral Palsy
Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics