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Sang, Guoyuan; Valcke, Martin; van Braak, Johan; Tondeur, Jo; Zhu, Chang – Journal of Computer Assisted Learning, 2011
Available research has explored a wide variety of factors influencing information and communication technologies (ICT) adoption and integration in classroom teaching; however, existing research seldom centre on the combined impact of these variables. In addition, the little research available is set up in the Chinese context. The latter is…
Descriptors: Foreign Countries, Constructivism (Learning), Educational Practices, Educational Technology
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Ross, John A.; Sibbald, Tim; Bruce, Catherine D. – Journal of Computer Assisted Learning, 2009
Previous research has examined factors influencing teacher decisions to integrate technology using between-teacher designs. This study used a within-teacher design to compare students who were assigned multi-media learning objects for learning fractions with students taught by the same teachers who were not assigned to the technology. There were…
Descriptors: Mathematics Education, Self Efficacy, Mathematics Achievement, Educational Technology
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Beal, C. R.; Qu, L.; Lee, H. – Journal of Computer Assisted Learning, 2008
The study was conducted to investigate the relation of adolescent students' mathematics motivation and achievement to their appropriate help-seeking and inappropriate guessing behaviour while using instructional software. High school students (n = 90) completed brief assessments of mathematics motivation and then worked with software for geometry…
Descriptors: Mathematics Achievement, Student Motivation, Courseware, Mathematics Teachers
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Suh, S.; Kim, S. W.; Kim, N. J. – Journal of Computer Assisted Learning, 2010
This study investigated the effectiveness of massive multiplayer online role-playing game (MMORPG)-based (massive multiplayer online role-playing game) instruction in elementary English education. The effectiveness of the MMORPG program was compared with face-to-face instruction and the independent variables (gender, prior knowledge, motivation…
Descriptors: Foreign Countries, Games, Prior Learning, Learning Motivation