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Johnson, Martin; Nadas, Rita – Learning, Media and Technology, 2009
Within large scale educational assessment agencies in the UK, there has been a shift towards assessors marking digitally scanned copies rather than the original paper scripts that were traditionally used. This project uses extended essay examination scripts to consider whether the mode in which an essay is read potentially influences the…
Descriptors: Reading Comprehension, Educational Assessment, Internet, Essay Tests
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Peppler, Kylie A.; Kafai, Yasmin B. – Learning, Media and Technology, 2007
Based on work in media studies, new literacy studies, applied linguistics, the arts and empirical research on the experiences of urban youths' informal media arts practices, we articulate a new vision for media education in the digital age that encompasses new genres, convergence, media mixes and participation. We first outline the history of how…
Descriptors: Urban Youth, Informal Education, Ethnography, Production Techniques