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Dara Tafazoli; Lee McCallum – JALT CALL Journal, 2025
The integration of computer-assisted language learning (CALL) has held increasing interest among the community over the last three decades. One paper which has taken stock of this interest and modelled the factors that impact integration has been written by Hong (2010). While Hong's model has significantly contributed to understanding technology…
Descriptors: Teaching Methods, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Spanjers, Ingrid A. E.; van Gog, Tamara; Wouters, Pieter; van Merrienboer, Jeroen J. G. – Computers & Education, 2012
Segmentation of animations, that is presenting them in pieces rather than as a continuous stream of information, has been shown to have a beneficial effect on cognitive load and learning for novices. Two different explanations of this segmentation effect have been proposed. Firstly, pauses are usually inserted between the segments, which may give…
Descriptors: Cues, Cognitive Processes, Difficulty Level, Animation
Alexander, Sonja; Henderson-Rosser, Aleigha – Learning & Leading with Technology, 2010
A widespread irony in education is that many districts look at technology only in relation to what the students need. As a result, they often neglect to provide teachers with technology-based learning, even though they expect them to support their students with instructional technology. And when they do offer professional development (PD), they…
Descriptors: Professional Development, Computer Assisted Instruction, Educational Technology, Online Courses
Lahat, Ayelet; Helwig, Charles C.; Zelazo, Philip David – Cognitive Development, 2012
Moral and conventional violations are usually judged differently: Only moral violations are treated as independent of social rules. To investigate the cognitive processing involved in the development of this distinction, undergraduates (N = 34), adolescents (N = 34), and children (N = 14) read scenarios presented on a computer that had 1 of 3…
Descriptors: Adolescents, Age Differences, Cognitive Processes, Undergraduate Students
Haapasalo, Lenni; Samuels, Peter – Computers & Education, 2011
It has been recognised that the general lack of enjoyment of institutional mathematics learning at the secondary level is one of the basic reasons behind the bad reputation of mathematics in society. Increasing students' motivation to learn mathematics through enjoyment and playing, especially in their free time, might therefore be a relevant…
Descriptors: Mathematics Education, Leisure Time, Learning Motivation, Mathematics Instruction
Silseth, Kenneth – International Journal of Computer-Supported Collaborative Learning, 2012
The purpose of this article is to gain knowledge about how interactions in a gaming context become constituted as effective resources for a student's learning trajectory. In addition, this detailed study of a learning trajectory documents how a computer game becomes a learning resource for working on a specific topic in school. The article reports…
Descriptors: Foreign Countries, Educational Resources, Teaching Methods, Conflict
Center for Research and Reform in Education, 2012
This review examines research on the effects of technology use on reading achievement in K-12 classrooms. It applies consistent inclusion standards to focus on studies that met high methodological standards. A total of 84 qualified studies based on over 60,000 K-12 participants were included in the final analysis. Four major categories of…
Descriptors: Reading Achievement, Elementary Secondary Education, Educational Technology, Meta Analysis
Schaaf, Ryan – Canadian Journal of Action Research, 2012
Digital Game-Based Learning (DGBL) activities were examined in comparison with effective, research-based learning strategies to observe any difference in student engagement and time-on task behavior. Experimental and control groups were randomly selected amongst the intermediate elementary school students ages 8 to 10 years old. Student…
Descriptors: Learner Engagement, Educational Strategies, Control Groups, Elementary School Students
Gumus, Sedat; Atalmis, Erkan Hasan – Turkish Online Journal of Educational Technology - TOJET, 2011
Organization for Economic Co-Operation and Development (OECD) has conducted a series of educational assessments in many OECD and non-OECD countries to support their sustainable economic growth since 2000. These assessments are named Program for International Student Achievement (PISA); they focus on the capabilities of 15-year olds in three main…
Descriptors: Foreign Countries, Reading Skills, Gender Differences, Structural Equation Models
Kong, Siu Cheung – Computers & Education, 2011
An evaluation study was conducted to investigate the effect of the use of a computer-supported cognitive tool (CT) in the one-to-one classroom setting on student engagement, attainment and perceptions in learning common fractions. Two Primary 4 classes with 68 students participated in this study based on 11 teaching sessions lasting 455 min in…
Descriptors: Learner Engagement, Experimental Groups, Control Groups, Student Attitudes
Grimley, Mick – E-Learning and Digital Media, 2012
Recent developments in digital technology have resulted in the unprecedented uptake of digital technology engagement as a leisure-time pursuit across the age span. This has resulted in the speculation that such use of digital technology is responsible for changes in cognition and learning behaviour. This study investigated two groups of…
Descriptors: Foreign Countries, Information Literacy, Information Skills, Research Skills
Cheung, Alan C. K.; Slavin, Robert E. – Center for Research and Reform in Education, 2012
The purpose of this review is to learn from rigorous evaluations of alternative technology applications how features of using technology programs and characteristics of their evaluations affect reading outcomes for students in grades K-12. The review applies consistent inclusion standards to focus on studies that met high methodological standards.…
Descriptors: Reading Achievement, Elementary Secondary Education, Educational Technology, Meta Analysis
Chmiel, Marjee – Cultural Studies of Science Education, 2012
This paper is a response to "Challenges and Opportunities: Using a science-based video game in secondary school settings" by Rachel Muehrer, Jennifer Jenson, Jeremy Friedberg, and Nicole Husain. The article highlights two critical areas that I argue require more research in the studies of video games in education. The first area focuses on the…
Descriptors: Educational Games, Play, Video Games, Educational Research
Yang, Ya-Ting Carolyn – Computers & Education, 2012
This study investigates the effectiveness digital game-based learning (DGBL) on students' problem solving, learning motivation, and academic achievement. In order to provide substantive empirical evidence, a quasi-experimental design was implemented over the course of a full semester (23 weeks). Two ninth-grade Civics and Society classes, with a…
Descriptors: Grade 9, Civics, Academic Achievement, Learning Motivation
Viviano, Thomas A. – Online Submission, 2011
The impact of the No Child Left Behind Legislation has left Career and Technical Education searching for methods and strategies to infuse academics into their curriculum to help students, through a rigorous and integrated educational experience, develop competencies required for higher education and ultimately, work. Unfortunately, there were…
Descriptors: Core Curriculum, Federal Legislation, Standardized Tests, Computer Software