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Bizzocchi, Jim; Tanenbaum, Joshua – Bulletin of Science, Technology & Society, 2012
Digital games have matured substantially as a narrative medium in the last decade. However, there is still much work to be done to more fully understand the poetics of story-based-games. Game narrative remains an important issue with significant cultural, economic and scholarly implications. In this article, we undertake a critical analysis of the…
Descriptors: Discourse Communities, Case Studies, Computer Games, Video Games
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Powers, Joelle D.; Bowen, Natasha K.; Bowen, Gary L. – Children & Schools, 2011
In spite of multidisciplinary recommendations to use evidence-based interventions in schools and a growing knowledge base of such practices, most schools are not using empirically supported interventions. On the basis of a careful analysis of barriers to the implementation of the best researched programs, an online, free, and publicly available…
Descriptors: Evidence, Student Needs, School Psychology, Databases
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Ellington, Henry – Simulation & Gaming, 2012
In this invited autobiography, the author describes the impact that educational gaming and simulation has had on his professional career. He begins by reviewing his early life and education in Aberdeen and his subsequent work as a research scientist, schoolteacher, and physics lecturer. He then shows how he changed disciplines from physics to…
Descriptors: Curriculum Development, Educational Games, Systems Approach, Autobiographies
Foy, Pierre, Ed.; Arora, Alka, Ed.; Stanco, Gabrielle M., Ed. – International Association for the Evaluation of Educational Achievement, 2013
TIMSS measures trends in mathematics and science achievement at the fourth and eighth grades in participating countries around the world, while also monitoring curricular implementation and identifying promising instructional practices. Conducted on a regular 4-year cycle, TIMSS has assessed mathematics and science in 1995, 1999, 2003, 2007, and…
Descriptors: Academic Achievement, Guides, Databases, International Studies
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Kanaksabee, P.; Odit, M. P.; Ramdoyal, A. – Journal of International Education Research, 2011
The key aim of this paper is to introduce a standard-based model for adaptive e-learning platform for Mauritian academic institutions and to investigate the conditions and tools required to implement this model. The main forces of the system are that it allows collaborative learning, communication among user, and reduce considerable paper work.…
Descriptors: Electronic Learning, Educational Technology, Models, Academic Standards
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Davis, Tiffany; Yoo, Seong-Moo; Pan, Wendi – T.H.E. Journal, 2005
The Alabama Learning Exchange (ALEX; www.alex.state.al.us) is a network-based education system designed and implemented to help improve education in Alabama. It accomplishes this goal by providing a single location for the state's K-12 educators to find information that will help improve their classroom effectiveness. The ALEX system includes…
Descriptors: Elementary Secondary Education, Educational Resources, Internet, Web Sites