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Showing 1 to 15 of 25 results Save | Export
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Thompson, Douglas Earl – General Music Today, 2013
This article presents a recipe for making attractive, informative tutorials that can be sent to students and parents via e-mail or posted on a school website. Although tutorials are often included with software, many are either too complex or too rudimentary to directly address music educators’ unique needs. The recipe focuses on the following…
Descriptors: Tutorial Programs, Music Education, Educational Needs, Video Technology
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Edyburn, Dave L.; Edyburn, Keith D. – Intervention in School and Clinic, 2012
Although inclusion has provided access to the general education classroom for students with disabilities, there are significant questions about whether these students have gained full access to the curriculum. To design curricula for diverse learners, designers must have a clear picture of the obstacles and barriers that some students encounter.…
Descriptors: Instructional Design, Multilingualism, Disabilities, Instructional Materials
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Su, Hui Fang Huang; Marinas, Carol; Furner, Joseph – International Journal for Technology in Mathematics Education, 2011
This article highlights investigating intriguing number patterns utilising an emerging technology called the Square Tool. Mathematics teachers of grades K-12 will find the Square Tool useful in making connections and bridging the gap from the concrete to the abstract. Pattern recognition helps students discover various mathematical concepts. With…
Descriptors: Elementary Secondary Education, Pattern Recognition, Mathematics Instruction, Number Concepts
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Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Bissell, Ahrash N. – Journal of Asynchronous Learning Networks, 2012
Less than half of the students in the United States graduate from high school and are ready to take college-level math courses. Many years and varieties of remedial math programs have failed to dramatically improve outcomes, especially at scale. The question we face is whether technology in general, and open educational resources in particular,…
Descriptors: Courseware, Algebra, Mathematics Instruction, Outcomes of Education
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Zoanetti, Nathan – Australasian Journal of Educational Technology, 2010
This article presents key steps in the design and analysis of a computer based problem-solving assessment featuring interactive tasks. The purpose of the assessment is to support targeted instruction for students by diagnosing strengths and weaknesses at different stages of problem-solving. The first focus of this article is the task piloting…
Descriptors: Computer Assisted Testing, Computer Uses in Education, Problem Solving, Evaluation Methods
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Zheliazkova, Irina; Kolev, R. – Computers & Education, 2008
This paper presents learners' task results gathered by means of an example task-oriented environment for knowledge testing and processed by EXCEL. The processing is domain- and task-independent and includes automatic calculation of several important task and session's parameters, drawing specific graphics, generating tables, and analyzing the…
Descriptors: Correlation, Courseware, Educational Technology, Instructional Design
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Kerr, Shantia – Journal of Educational Technology Systems, 2011
This multiple case study explores how three online, high school teachers used technological tools to create meaningful learning activities for their students. Findings reveal that teachers use a wide variety of tools and approaches to online learning. Tools are categorized as content, communication, and management tools. Approaches include…
Descriptors: Electronic Learning, Student Projects, Online Courses, Active Learning
bin Mohamad, Rossafri; Muninday, Balakrishnan; Govindasamy, Malliga – Online Submission, 2010
This article presents a study on the use of multimedia technology for the teaching of Form (Grade) One history, which is a form of narrative subject in nature. Specifically, it is to study the viability of multimedia materials in supporting active learning for subjects which are in narrative form. Due to the scarcity of interactive multimedia…
Descriptors: Multimedia Materials, Learning Motivation, Courseware, Active Learning
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Leijen, Ali; Admiraal, Wilfried F.; Wildschut, Liesbeth; Simons, P. Robert-Jan – Teaching in Higher Education, 2008
The aim of the study was to identify the features of the pedagogical context in choreography and dance technique classes which could be viewed as the basis for developing a suitable web-based ICT application to support teaching and learning in practical dance classes. The sample consisted of teachers from four dance academies in the Netherlands.…
Descriptors: Foreign Countries, Questionnaires, Interviews, Intervention
Rukobo, Emily Zyko; Penfold, Angela; Adler, C. Ralph; Larson, Heidi; Peterson, Kirsten – Center on Instruction, 2012
This Facilitator's Guide is based on What Education Leaders Should Know about Virtual Education, an online course designed by the Center on Instruction and the New England Comprehensive Center. The Facilitator's Guide demonstrates step-by-step how to build the course on a learning management system (LMS) and provides instructions on all phases of…
Descriptors: Educational Strategies, Electronic Learning, Online Courses, Elementary Secondary Education
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Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
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Yeh, Kuan-Hue; She, Hsiao-Ching – Computers & Education, 2010
The purpose of this study is to examine the difference in effectiveness between two on-line scientific learning programs--one with an argumentation component and one without an argumentation component--on students' scientific argumentation ability and conceptual change. A quasi-experimental design was used in this study. Two classes of 8th grade…
Descriptors: Experimental Groups, Control Groups, Persuasive Discourse, Chemistry
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Kiboss, Joel Kipkemboi – Journal of Educational Computing Research, 2012
Achievement in mathematics is an issue of great concern not only to students and parents but also to employers and researchers in Kenya. This is because the Kenya National Examination Council (KNEC) has continuously reported dismal results in this area, and especially in geometry. Also, KNEC indicates that it presents difficulties to both the…
Descriptors: Foreign Countries, Developing Nations, Electronic Learning, Computer Assisted Instruction
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Kranch, Douglas A. – Quarterly Review of Distance Education, 2008
Distance education course designers working alone often do not have the luxury of fully developing their instruction before releasing their courses to students. The Individual Iterative Instructional Design (I3D) model is useful for educators who both develop and present their distance learning instructional units in areas ranging from higher…
Descriptors: Electronic Learning, Instructional Design, Elementary Secondary Education, Distance Education
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