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Leake, Alecia Ronneice – ProQuest LLC, 2017
For many years English learners (ELs) have lagged behind native speakers of English in the academic community. In an era of accountability, the pressure to achieve and maintain Adequate Yearly Progress (AYP) status is increasing the burden of success on ELs, especially when trying to learn a second language. The population of English learners is…
Descriptors: Computer Assisted Instruction, English Language Learners, Achievement Gap, Academic Achievement
Klopfer, Eric; Sheldon, Josh – New Directions for Youth Development, 2010
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions onto a real-world context. The simulation engine at the heart of this technology is built to afford elements of game play that support explorations and learning in students' natural context--their own community and surroundings. In one of the more recent…
Descriptors: Computer Simulation, Games, Computer Software, Role Playing
Green, Patricia J.; Sha, Mandy; Liu, Lu – RTI International, 2011
In 2001, the U.S. Department of Education and the Ministry of Education in China entered into a bilateral partnership to develop a technology-driven approach to foreign language learning that integrated gaming, immersion, voice recognition, problem-based learning tasks, and other features that made it a significant research and development pilot…
Descriptors: Foreign Countries, English (Second Language), Middle School Students, Partnerships in Education
Chapman, Gary – Brookings Papers on Education Policy, 2000
The federal government has, on the whole, has done an excellent job, especially since 1996, in fostering the use of technology in K-12 public schools in the United States. The Department of Education's focus on getting computers and Internet access to low-income schools and communities is the right approach. This paper measures the impact of the…
Descriptors: Elementary Secondary Education, Federal Programs, Educational Technology, Federal Government
US Department of Education, 2004
The U.S. Departments of Commerce and Education (who co-chair the NSTC Working Group) and NetDay formed a partnership aimed at analyzing K-12 student views about technology for learning. These views are analyzed in this second report, "Visions 2020.2: Student Views on Transforming Education and Training Through Advanced Technologies." In…
Descriptors: Access to Computers, Educational Technology, National Surveys, Vignettes