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Showing all 15 results Save | Export
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Weng, Ting-Sheng – Journal of Educational Technology Systems, 2012
This research applies multimedia technology to design a dynamic item generation method that can adaptively adjust the difficulty level of items according to the level of the testee. The method is based on interactive testing software developed by Flash Actionscript, and provides a testing solution for users by automatically distributing items of…
Descriptors: Feedback (Response), Difficulty Level, Educational Technology, Educational Games
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Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
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Ozcelik, Erol; Acarturk, Cengiz – Computers & Education, 2011
Online information sources, such as pictures and animations on web pages are frequently used for complementing printed course material in educational contexts. The concurrent use of online and printed information sources by students, however, requires going back and forth between physically separated course material, such as a course book and a…
Descriptors: Information Sources, Internet, Printed Materials, Electronic Libraries
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Ardito, Carmelo; Lanzilotti, Rosa – International Journal of Distance Education Technologies, 2011
Distance education has experienced profound changes due to the introduction of new technologies, especially mobile devices of different types. It is necessary to define new learning techniques which are able to capture students' attention and to engage them in their learning activities, reducing problems like distraction generated by the use of…
Descriptors: Foreign Countries, Expertise, Educational Games, Distance Education
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Williams, P. John – International Journal of Technology and Design Education, 2012
This paper reports on the results of a 3-year study conducted at the Centre for Schooling and Learning Technologies (CSaLT) at Edith Cowan University in collaboration with the Curriculum Council of Western Australia which concerns the potential to use digital technologies to represent the output from assessment tasks in the senior secondary…
Descriptors: Foreign Countries, Video Technology, Photography, Performance Based Assessment
Rukobo, Emily Zyko; Penfold, Angela; Adler, C. Ralph; Larson, Heidi; Peterson, Kirsten – Center on Instruction, 2012
This Facilitator's Guide is based on What Education Leaders Should Know about Virtual Education, an online course designed by the Center on Instruction and the New England Comprehensive Center. The Facilitator's Guide demonstrates step-by-step how to build the course on a learning management system (LMS) and provides instructions on all phases of…
Descriptors: Educational Strategies, Electronic Learning, Online Courses, Elementary Secondary Education
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Davies, Dan; Collier, Chris; Howe, Alan – International Journal of Technology and Design Education, 2012
This article reports on the outcomes from the "e-scape Primary Scientific and Technological Understanding Assessment Project" (2009-2010), which aimed to support primary teachers in developing valid portfolio-based tasks to assess pupils' scientific and technological enquiry skills at age 11. This was part of the wider…
Descriptors: Foreign Countries, Evidence, Video Technology, Portfolios (Background Materials)
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Hao, Chen Fang – Australasian Journal of Educational Technology, 2010
"Paper Scribbles" (PS) consisting of markers, vanguard sheets and 3M "Post-It" notes, is a pedagogical tool to harness collective intelligence of groups for collaborative learning in the classroom. Borrowing the key features of PS and yet avoiding some of their physical limitations, a computer-based tool called "Group…
Descriptors: Cooperative Learning, Comparative Analysis, Grade 5, Learning Processes
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Koong, Chorng-Shiuh; Wu, Chi-Ying – Computers & Education, 2010
Multiple intelligences, with its hypothesis and implementation, have ascended to a prominent status among the many instructional methodologies. Meanwhile, pedagogical theories and concepts are in need of more alternative and interactive assessments to prove their prevalence (Kinugasa, Yamashita, Hayashi, Tominaga, & Yamasaki, 2005). In general,…
Descriptors: Multiple Intelligences, Test Items, Grading, Programming
Elsner, Daniela – Online Submission, 2011
This paper describes the theoretical framework and the main objectives of the European Comenius project MuViT -- Multiliteracy Virtual. The project engages primary pupils across the world in multilingual and audiovisual reading and writing processes through the use of information technology resources to enhance multi-literacies, plurilingual…
Descriptors: Foreign Countries, Multilingualism, Writing Processes, Computer Assisted Instruction
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Lai, Yen-Shou; Tsai, Hung-Hsu; Yu, Pao-Ta – Educational Technology & Society, 2009
This paper proposes a multimedia English learning (MEL) system, based on Hidden Markov Models (HMMs) and mastery theory strategy, for teaching students with the aim of enhancing their English phonetic awareness and pronunciation. It can analyze phonetic structures, identify and capture pronunciation errors to provide students with targeted advice…
Descriptors: Experimental Groups, Control Groups, Quasiexperimental Design, Phonemic Awareness
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Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving
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Bezemer, Jeff; Kress, Gunther – Written Communication, 2008
Frequently writing is now no longer the central mode of representation in learning materials--textbooks, Web-based resources, teacher-produced materials. Still (as well as moving) images are increasingly prominent as carriers of meaning. Uses and forms of writing have undergone profound changes over the last decades, which calls for a social,…
Descriptors: Writing (Composition), Semiotics, Multimedia Instruction, Multimedia Materials
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Milrad, Marcelo; Rossmanith, Philipp; Scholz, Mario – Educational Technology & Society, 2005
This paper describes the results of our efforts with regard to the design and implementation of an educational digital video library using MPEG-4 and the Synchronized Multimedia Integration Language (SMIL). The aim of our work is to integrate MPEG-4 encoding, full text indexing, high-resolution streaming, and SMIL, not only for delivering on-line…
Descriptors: Indexing, Program Development, Program Implementation, Foreign Countries
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Miller, Jo; Janovsky, Kathy – Australian Educational Computing, 2003
During the 2001 summer holidays, the main Social Science classroom at St Ursula's College, a Catholic Secondary Girls' school of 740 pupils in Toowomba, Queensland was renovated. A mini-computer laboratory of four nests of computers was incorporated into the traditional teaching space. (See Diagram 1 and photograph). This room was named the…
Descriptors: Student Research, Action Research, Computer Assisted Instruction, Social Sciences