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Bonnie B. Chelette – ProQuest LLC, 2023
K-12 schools in Louisiana face unique cybersecurity challenges due to the state's high poverty rate, resource constraints, infrastructure weaknesses, and vulnerability to natural disasters. Public school systems in Louisiana have been particularly vulnerable to these attacks, with incidents of cyberattacks tripling in 2020 alone. The Louisiana…
Descriptors: Elementary Secondary Education, Computer Security, Information Security, Barriers
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Tyler Poe; Ankur Chattopadhyay – Education and Information Technologies, 2024
Existing research literature in computing and IT education shows that there has been limited work on investigating how offense based learning approaches using hacks can enhance learning of mobile security topics. In an effort to fill this research gap, we performed an experimental study with a unique, nifty user hack driven offense based learning…
Descriptors: Information Security, Computer Security, Telecommunications, Handheld Devices
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Martin, Florence; Gezer, Tuba; Wang, Wei Chao; Petty, Teresa; Wang, Chuang – Journal of Research on Technology in Education, 2022
Digital citizenship refers to exhibiting responsible digital habits to function in a digital world. The purpose of this mixed methods study is to examine K-12 educators' experiences based on a digital citizenship graduate-level course that they participated in for professional development. Forty-five educators participated in this course. In…
Descriptors: Elementary Secondary Education, Teaching Experience, Graduate Study, Faculty Development
Wang, Jianjun – Grantee Submission, 2015
Over the past three years, California State University, Bakersfield received NSF funding to support hands-on explorations in "network security" and "cryptography" through Research Experience Vitalizing Science-University Program (REVS-UP). In addition to the summer bridge component, the grant included development of…
Descriptors: Technology, Computer Security, Crime Prevention, Computer Networks
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Rursch, Julie A.; Luse, Andy; Jacobson, Doug – IEEE Transactions on Education, 2010
The IT-Adventures program is dedicated to increasing interest in and awareness of information technology among high school students using inquiry-based learning focused on three content areas: cyber defense, game design programming, and robotics. The program combines secondary, post-secondary, and industry partnerships in educational programming,…
Descriptors: Inquiry, Service Learning, Active Learning, High School Students
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Jacka, Lisa; Booth, Kate – Australian Educational Computing, 2012
Virtual worlds are highly immersive, engaging and popular computer mediated environments being explored by children and adults. Why then aren't more teachers using virtual worlds in the classroom with primary and secondary school students? Reasons often cited are the learning required to master the technology, low-end graphics cards, poor…
Descriptors: Foreign Countries, Computer Security, Educational Technology, Regional Programs