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Cecilia Axell; Astrid Berg – International Journal of Technology and Design Education, 2024
Although digital technology is an important part of young people's lives, previous research implies that they have a limited understanding of what programming is and its connection to the digital devices they encounter every day. In order to create conditions for meaningful teaching in and about programming in technology education, more knowledge…
Descriptors: Elementary School Students, Programming, Computer Science Education, Grade 1
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Wennås Brante, Eva; Walldén, Robert – Education Inquiry, 2023
Given young children's frequent use of the internet and the expectations formulated in policy documents such as the Swedish national curriculum, teachers need to promote critical awareness about information found online, even in the earliest years of schooling. Responding to the need for more information about how first-graders understand the…
Descriptors: Grade 1, Elementary School Students, Internet, Information Technology
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Ozturk, Gulsah; Ohi, Sarah – Early Years: An International Journal of Research and Development, 2022
Young children develop understandings about literacy from birth through experiences of print in their home environments. Today, written text is often present in children's homes in both print and "digital" forms. What kind of technologies are young children accessing at home and for what purposes? This paper discusses research findings…
Descriptors: Young Children, Foreign Countries, Family Environment, Family Literacy
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Mioduser, David; Kuperman, Asi – Design and Technology Education, 2020
Despite the fact that the sophisticated technologies are a substantial component of children's everyday environment, of the space within which they act, play and learn--the world of complex technological systems (their characteristics, and the knowledge and skills involved in operating, designing and programming them) is almost ignored in the…
Descriptors: Kindergarten, Robotics, Information Technology, Programming
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Compton-Lilly, Catherine; Kim, Jieun; Quast, Erin; Tran, Sarah; Shedrow, Stephanie – Journal of Early Childhood Literacy, 2019
In the past, physical barriers such as geography and distance limited global communication. In this paper, we explore how young children in immigrant families engage in transnational literacy practices. Specifically, we explore the transnational funds of knowledge that result from those experiences. This three-year longitudinal collective case…
Descriptors: Immigrants, Literacy, Longitudinal Studies, Case Studies
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Kamei-Hannan, Cheryl; McCarthy, Tessa; D'Andrea, Frances Mary; Holbrook, M. Cay – Journal of Visual Impairment & Blindness, 2020
Introduction: "Reading Adventure Time!," formerly known as the pilot version of the "iBraille Challenge Mobile App," is an educational technology tool integrating digital literacy to support braille reading and writing instruction for students in 1st-12th grades. Designed to operate on an Apple iPad with a refreshable braille…
Descriptors: Self Efficacy, Reading Skills, Visual Impairments, Computer Software
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Seloraji, Pavethira; Eu, Leong Kwan – Malaysian Online Journal of Educational Technology, 2017
Students in this era need to grasp the concept of geometry instead of memorizing formulae. This is important for them to further their knowledge in geometry. The purpose of the research was to determine whether GeoGebra software influences year one students' performance in geometrical reflection. The research utilized an experimental research…
Descriptors: Academic Achievement, Reflection, Geometric Concepts, Geometry
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Inan, Mehmet; Ozden, Bülent; Dervent, Fatih; Küçüktepe, Coskun – Journal of Education and Training Studies, 2016
The purpose of this study was to provide an overview of the games in the "I am Playing Games" (IPG) compilation booklet that was used in the Games and Physical Activity (GPA) curriculum. 257 games in IPG compilation booklet were coded whether they had elements that would enable development of common basic skills or not. Common basic…
Descriptors: Basic Skills, Games, Physical Activities, Play
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Ortiz, Robert W.; Green, Tim; Lim, HeeJeong – Urban Education, 2011
Many families today have access to computers that help them with their daily living activities, such as finding employment and helping children with schoolwork. With more families owning personal computers, questions arise as to the role they play in these households. An exploratory study was conducted looking at parents whose children were…
Descriptors: Academic Achievement, Computer Uses in Education, Access to Computers, Parents
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D'Agostino, Jerome V.; Rodgers, Emily; Harmey, Sinéad; Brownfield, Katherine – Journal of Early Childhood Literacy, 2016
There is a critical need, according to national policy statements in the United States, to integrate information and communication technologies into instruction, and yet research about the effect of such integration on the literacy learning of at-risk populations is scant. In addition, barriers exist that prevent teachers from realizing the goal…
Descriptors: Handheld Devices, Computer Oriented Programs, Information Technology, Technical Education
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Tubin, Dorit – Journal of Educational Administration, 2007
Purpose: The purpose of this study is to explore the interaction between information communication technology (ICT) and the school's organizational structure, and propose an analytical model based both on Luhmann's system theory and empirical findings. Design/methodology/approach: The approach of building a theory from a case study research along…
Descriptors: Leadership Styles, Information Technology, Leadership, Foreign Countries
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Lum, Chee-Hoo – Journal of Research in Music Education, 2008
The home musical environments of a class of 28 first-grade children in Singapore were examined in this ethnographic study. Technology was an integral part of the soundscape in the home. The musical repertoire gathered was closely associated with electronic and pop-influenced music, approaching the styles favored by teens and adults. Particular…
Descriptors: Ethnicity, Music Education, Ethnography, Global Approach
Goktas, Yuksel; Yildirim, Zahide; Yildirim, Soner – Asia Pacific Education Review, 2008
This study investigated teacher educators', prospective teachers', and K-12 teachers' opinions about the effectiveness of ICT related courses and the ways to improve the courses in Turkey's pre-service teacher education programs. The researchers used both quantitative and qualitative research approaches within the data collection and analysis…
Descriptors: Preservice Teacher Education, Qualitative Research, Teacher Education Programs, Research Methodology
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Ju, Yoomi Choi; Cifuentes, Lauren – Information Technology in Childhood Education Annual, 2002
An artfully designed, 3-D computer-generated video story was created to demonstrate the mixing of primary colors to obtain secondary colors. Two research questions were explored in this research: Do artfully designed 3-D computer-generated video stories enhance learning or are such entertaining works a distraction from learning? And, do children…
Descriptors: Animation, Computer Graphics, Art Education, Computer Assisted Instruction
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Zurita, Gustavo; Nussbaum, Miguel; Salinas, Rodrigo – Educational Technology & Society, 2005
One of the most important decisions to be made in a face-to-face collaborative learning activity is how the participating groups are composed. These compositions produce different learning and social interaction results. The ability to change the group member composition in real time and dynamically enables the leveling up of learning results and…
Descriptors: Cooperative Learning, Interpersonal Relationship, Interaction, Group Dynamics