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Haya Shamir; David Pocklington; Kathryn Feehan; Erik Yoder – Online Submission, 2019
Game-based learning (GBL) is becoming a more widespread style of education; however, there is a lack of research on the benefits of GBL on students' early literacy skills. This study explores the effectiveness of a computer adaptive GBL curriculum, Waterford Early Learning (WEL) during the 2016-2017 school year. Kindergarten, first grade, and…
Descriptors: Game Based Learning, Program Effectiveness, Computer Assisted Instruction, Emergent Literacy
Utah State Board of Education, 2017
The Utah state legislature established the Early Intervention Software Program ("EISP") to aid in the development of Utah students' literacy skills through computer-based, adaptive reading software programs designed to meet students' unique learning needs. The Evaluation and Training Institute (ETI) conducts an annual evaluation of how…
Descriptors: Computer Software, Literacy, Computer Assisted Instruction, Program Evaluation