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Al-Mashaqbeh, Ibtesam; Al Shurman, Muneera – Journal of Education and Practice, 2015
This study aimed to investigate the effect of using e-textbooks, activities, games, and worksheets that loaded onto students tablets on first grade students' achievement on their core curriculum (science, math, English, Arabic) compared to the use of the traditional teaching method. It also, investigated the school administration reflection toward…
Descriptors: Foreign Countries, Quasiexperimental Design, Control Groups, Experimental Groups
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Fekonja-Peklaj, Urška; Marjanovic-Umek, Ljubica – Early Child Development and Care, 2015
The aim of this qualitative study was to evaluate the positive and negative aspects of the interactive whiteboard (IWB) and tablet computers use in the first grade of primary school from the perspectives of three groups of evaluators, namely the teachers, the pupils and an independent observer. The sample included three first grade classes with…
Descriptors: Qualitative Research, Interactive Video, Educational Technology, Laptop Computers
Foley, Leslie M. – ProQuest LLC, 2013
As digital media practices become readily available in today's classrooms, literacy and literacy instruction are changing in profound ways (Alvermann, 2010). Professional organizations emphasize the importance of integrating new literacies (New London Group, 1996) practices into language-arts instruction (IRA, 2009; NCTE, 2005). As a result,…
Descriptors: Story Telling, Grade 1, Grade 2, Elementary School Students
Danish, Joshua A.; Peppler, Kylie; Phelps, David – Online Submission, 2010
All too often, designers assume that complex science and cycles of inquiry are beyond the capabilities of young children (5-8 years old). However, with carefully designed mediators, we argue that such concepts are well within their grasp. In this paper we describe two design iterations of the BeeSign simulation software that was designed to help…
Descriptors: Young Children, Scientific Concepts, Entomology, Inquiry