Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Academic Achievement | 1 |
Educational Strategies | 1 |
Females | 1 |
Foreign Countries | 1 |
Gamification | 1 |
Grade 10 | 1 |
High School Students | 1 |
Programming | 1 |
Skill Development | 1 |
Student Motivation | 1 |
Teaching Methods | 1 |
More ▼ |
Source
Journal of Education and… | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Grade 10 | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Saudi Arabia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dhaifallah Saleh Alsuhaymi; Ohood Mohammed Alotaibi – Journal of Education and e-Learning Research, 2023
This study aims to demonstrate the efficacy of gamification in developing HTML programming skills and academic achievement motivation for 10th-grade students. Despite the significance of computer programming in developing students' thinking, many students still need more motivation to learn it. One of the entertaining strategies of computer…
Descriptors: Gamification, Programming, Academic Achievement, Student Motivation