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Rose, Amanda J.; Schwartz-Mette, Rebecca A.; Glick, Gary C.; Smith, Rhiannon L.; Luebbe, Aaron M. – Developmental Psychology, 2014
Co-rumination is a dyadic process between relationship partners that refers to excessively discussing problems, rehashing problems, speculating about problems, mutual encouragement of problem talk, and dwelling on negative affect. Although studies have addressed youths' "tendency" to co-ruminate, little is known about the nature of…
Descriptors: Peer Relationship, Adolescents, Friendship, Discussion
Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion