Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Curriculum Development | 2 |
Inquiry | 2 |
Achievement Tests | 1 |
Atlases | 1 |
Curriculum Design | 1 |
Educational Innovation | 1 |
Foreign Countries | 1 |
Games | 1 |
Grade 10 | 1 |
High School Students | 1 |
Investigations | 1 |
More ▼ |
Author
Chang, Pei-Shan | 1 |
Lee, Sheng-Han | 1 |
Rufo-Tepper, Rebecca | 1 |
Salen, Katie | 1 |
Shapiro, Arana | 1 |
Torres, Robert | 1 |
Wen, Meichun Lydia | 1 |
Wolozin, Loretta | 1 |
Publication Type
Books | 1 |
Journal Articles | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Grade 10 | 2 |
Secondary Education | 2 |
Grade 11 | 1 |
Grade 12 | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Grade 9 | 1 |
High Schools | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chang, Pei-Shan; Lee, Sheng-Han; Wen, Meichun Lydia – International Journal of Science Education, 2022
Reform efforts in Taiwan have added a mandatory 'Scientific Inquiry and Practice' curriculum for all high school students, emphasising 'inquiry-based learning content' including observing and questioning, planning and carrying out an investigation, argumentation and modelling, and expression and sharing. The purpose of this study was to develop an…
Descriptors: Curriculum Development, Inquiry, Planning, Investigations
Salen, Katie; Torres, Robert; Wolozin, Loretta; Rufo-Tepper, Rebecca; Shapiro, Arana – MIT Press (BK), 2011
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are…
Descriptors: Video Technology, Research and Development, Games, Educational Innovation