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Showing all 12 results Save | Export
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Georgiou, Yiannis; Tsivitanidou, Olia; Ioannou, Andri – Educational Technology Research and Development, 2021
Immersive Virtual Reality (VR) simulations are argued to support students' learning of complex scientific phenomena via the use of realistic graphics and interactions that students can hardly experience in everyday life. However, the integration of immersive VR simulations in science classrooms introduces new challenges, whilst there is a lack of…
Descriptors: Computer Simulation, Science Instruction, Educational Technology, Physics
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Bellocchi, Alberto; Davis, James P.; Olson, Rebecca E.; Appanna, Subhashni D. – Cultural Studies of Science Education, 2019
Amy Goods's software review article "V-Note: A video analysis tool for teacher | researchers" stimulated our interest in adopting this software to understand social bonding dynamics in a group of 10th-grade science students' during a science inquiry project. Three of us employed V-Note to analyze two video files for the same lesson in…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Grade 10
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Bani, Marsi; Masruddin, Masruddin – Journal of Technology and Science Education, 2021
Research has been conducted to develop a physics learning media in the form of an Android-based pocket book. We designed a Harmonic Oscillation Pocket Book and tested its feasibility and effectiveness in improving the cognitive learning outcomes of students. This study used the research and development method adapted from the ADDIE model. The…
Descriptors: High School Students, Secondary School Science, Educational Technology, Technology Uses in Education
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Seibert, Johann; Schmoll, Isabel; Kay, Christopher W. M.; Huwer, Johannes – Journal of Chemical Education, 2020
Multitouch learning books (MLBs) are learning companions that support learning within a series, independent of the learning location. These MLBs can accompany an experiment itself or an entire learning process. In addition to providing interactive tasks, an all-in-one solution can provide pupils with additional information, supporting and…
Descriptors: Science Instruction, Teaching Methods, Educational Technology, Electronic Learning
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Seibert, Johann; Kay, Christopher W. M.; Huwer, Johannes – Journal of Chemical Education, 2019
Given that students are constantly communicating and documenting special experiences in their social and private lives with digital devices, we suggest that this behavior could be used to record and deepen learning experiences-such as visualizing reactions at the molecular level-in a chemistry class. An example would be the creation of stop-motion…
Descriptors: Science Instruction, Chemistry, Science Experiments, Educational Technology
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Engeness, Irina – Research in Science & Technological Education, 2020
The study provides an insight into how teachers may facilitate students' group learning in science with digital technology, which was examined when Norwegian lower secondary school students engaged in learning concepts of mitosis and meiosis. Quantitative and qualitative analyses of the teacher's assistance draw on Galperin's conceptualisation of…
Descriptors: Science Instruction, Teacher Role, Teaching Methods, Educational Technology
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Haskel-Ittah, Michal; Yarden, Anat – Science & Education, 2017
Previous studies have shown that students often ignore molecular mechanisms when describing genetic phenomena. Specifically, students tend to directly link genes to their encoded traits, ignoring the role of proteins as mediators in this process. We tested the ability of 10th grade students to connect genes to traits through proteins, using…
Descriptors: Science Instruction, Genetics, Grade 10, Secondary School Science
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Charles A. Wood; Debbie Tyrrell; Manetta Calinger; Jackie Shia; Lori Kudlak; Laura Ondeck – Journal of STEM Outreach, 2018
Pandem-Sim is a live, distance-learning simulation where 10th-12th grade students perform as epidemiologists to investigate infectious disease outbreaks. Prior to a mission, teachers review content and introduce students to the sim interfaces. During the mission students analyze data concerning demographics, symptoms and patient histories for a…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Secondary School Science
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Emily Duwan; Francis Choi; Brian Helmuth – Journal of STEM Outreach, 2019
Virtual reality environments are becoming increasingly popular as educational tools, but it remains unclear when these environments enhance learning or when they are a distraction from the learning process. We compared two different methods for teaching ecological concepts about the rocky intertidal zone by comparing an experimental (virtual)…
Descriptors: Technology Uses in Education, Computer Simulation, Marine Education, Ecology
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Wu, Pai-Hsing; Wu, Hsin-Kai; Kuo, Che-Yu; Hsu, Ying-Shao – Interactive Learning Environments, 2015
Computer-based learning tools include design features to enhance learning but learners may not always perceive the existence of these features and use them in desirable ways. There might be a gap between what the tool features are designed to offer (intended affordance) and what they are actually used (actual affordance). This study thus aims at…
Descriptors: Science Instruction, Computer Uses in Education, Educational Technology, High School Students
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Franco-Mariscal, Antonio Joaquín; Oliva-Martínez, Jose´ María; Gil, M. L. Almoraima – Journal of Chemical Education, 2015
The study reported here was conducted to investigate the perceptions of high school students on the use of educational games as a tool for teaching the periodic table of elements in a chemistry class in Spain. The 127 students who participated in this study came from six different classes in grade 10 (15-16 years old). The students' perceptions of…
Descriptors: Science Instruction, Teaching Methods, Educational Games, Student Attitudes
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Hoover, Mildred A.; Pelaez, Nancy J. – Advances in Physiology Education, 2008
Live organisms versus digital video of the organisms were used to challenge students' naive ideas and misconceptions about blood, the heart, and circulatory patterns. Three faculty members taught 259 grade 10 biology students in a California high school with students from diverse ethnolinguistic groups who were divided into 5 classes using…
Descriptors: Student Attitudes, Grade 10, Metabolism, Science Laboratories