NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Teachers1
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 14 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Muhammad Syarifuddin Rahman; Abdurahman Hamid; Asmaun – International Journal of Education in Mathematics, Science and Technology, 2025
This research aims to explore both the individual and combined relationships between the use of GeoGebra and productive disposition with students' strategic competence. The use of GeoGebra involves teacher-led activities designed to assist students in managing and engaging with learning, serving as a tool to enhance mathematics learning outcomes.…
Descriptors: Learning Strategies, Computer Software, Measurement Techniques, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nomcebo Nobuhle Mhlungu; Philani Brian Mlambo – Journal of Education and e-Learning Research, 2025
This study investigates the challenges faced by grade 10 teachers in Engineering Graphics and Design (EGD) classrooms and their impact on learners' performance, particularly related to poor outcomes on the National Senior Certificate (NSC) examination. The study used convenience sampling to select five EGD teachers from two schools offering the…
Descriptors: Engineering Education, Graphic Arts, Computer Graphics, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Carmen Durham; Loren Jones – Educational Technology & Society, 2024
Technology continually changes day-to-day interactions, and emergent bilingual learners often multitask, using several digital tools, at times simultaneously, to communicate and learn. Students may text, post on social media, and listen to music as they complete their work. Studies have examined the affordances of technology for language learning,…
Descriptors: Bilingual Students, Time Management, Executive Function, Cooperative Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Chiu, Mei-Hung; Liaw, Hongming Leonard; Yu, Yuh-Ru; Chou, Chin-Cheng – British Journal of Educational Technology, 2019
Utilizing facial recognition technology, the current study has attempted to predict the likelihood of student conceptual change with decision tree models based on the facial micro-expression states (FMES) students exhibited when they experience conceptual conflict. While conceptual change through conceptual conflicts in science education is a…
Descriptors: Science Education, Scientific Concepts, Concept Formation, Grade 10
Peer reviewed Peer reviewed
Direct linkDirect link
Saab, Nadira; van Joolingen, Wouter; van Hout-Wolters, Bernadette – Metacognition and Learning, 2012
Regulation of the learning process is an important condition for efficient and effective learning. In collaborative learning, students have to regulate their collaborative activities (team regulation) next to the regulation of their own learning process focused on the task at hand (task regulation). In this study, we investigate how support of…
Descriptors: Learning Activities, Computer Simulation, Cooperative Learning, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Fu, Ella L. F.; van Aalst, Jan; Chan, Carol K. K. – International Journal of Computer-Supported Collaborative Learning, 2016
The goal of this study was to develop a classification for a range of discourse patterns that occur in text-based asynchronous discussion forums, and that can aid in the distinction of three modes of discourse: knowledge sharing, knowledge construction, and knowledge building. The dataset was taken from Knowledge Forum® databases in the Knowledge…
Descriptors: Foreign Countries, Classification, Discourse Analysis, Asynchronous Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts
Peer reviewed Peer reviewed
Direct linkDirect link
Aleven, Vincent; Roll, Ido; McLaren, Bruce M.; Koedinger, Kenneth R. – Educational Psychologist, 2010
Assessment of students' self-regulated learning (SRL) requires a method for evaluating whether observed actions are appropriate acts of self-regulation in theEv specific learning context in which they occur. We review research that has resulted in an automated method for context-sensitive assessment of a specific SRL strategy, help seeking while…
Descriptors: Feedback (Response), Help Seeking, Intelligent Tutoring Systems, Tutoring
Asay, Loretta Johnson – ProQuest LLC, 2013
Analogies are ubiquitous during instruction in science classrooms, yet research about the effectiveness of using analogies has produced mixed results. An aspect seldom studied is a model of instruction when using analogies. The few existing models for instruction with analogies have not often been examined quantitatively. The Teaching With…
Descriptors: Science Education, Logical Thinking, Concept Mapping, Science Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Mellor, Liz – Music Education Research, 2008
This article investigates computer-based music composition using the CD Rom "Dance eJay" with pupils from a secondary school setting (13-15 years). Three issues are explored: the extent to which participants adopted different strategies during the composition process, how the strategies differed with respect to prior experience of formal…
Descriptors: Creativity, Music Education, Musical Composition, Secondary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Drexler, Wendy – Australasian Journal of Educational Technology, 2010
Principles of networked learning, constructivism, and connectivism inform the design of a test case through which secondary students construct personal learning environments for the purpose of independent inquiry. Emerging web applications and open educational resources are integrated to support a "Networked Student Model" that promotes…
Descriptors: Constructivism (Learning), Elementary Secondary Education, Inquiry, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Saab, Nadira; van Joolingen, Wouter R.; van Hout-Wolters, B. H. A. M. – Educational Studies, 2009
In this study, we investigated the influence of individual learners' motivation on the collaborative discovery learning process. In this we distinguished the motivation of the individual learners and had eye for the composition of groups, which could be homogeneous or heterogeneous in terms of motivation. The study involved 73 dyads of 10th-grade…
Descriptors: Student Motivation, Discovery Learning, Cooperative Learning, Secondary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Eysink, Tessa H. S.; de Jong, Ton; Berthold, Kirsten; Kolloffel, Bas; Opfermann, Maria; Wouters, Pieter – American Educational Research Journal, 2009
In this study, the authors compared four multimedia learning arrangements differing in instructional approach on effectiveness and efficiency for learning: (a) hypermedia learning, (b) observational learning, (c) self-explanation-based learning, and (d) inquiry learning. The approaches all advocate learners' active attitude toward the learning…
Descriptors: Instructional Design, Observational Learning, Learning Processes, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Yuen, Allan H. K. – Educational Media International, 2006
Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and…
Descriptors: Programming, Computer Simulation, Teaching Methods, Learning Experience