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Bani, Marsi; Masruddin, Masruddin – Journal of Technology and Science Education, 2021
Research has been conducted to develop a physics learning media in the form of an Android-based pocket book. We designed a Harmonic Oscillation Pocket Book and tested its feasibility and effectiveness in improving the cognitive learning outcomes of students. This study used the research and development method adapted from the ADDIE model. The…
Descriptors: High School Students, Secondary School Science, Educational Technology, Technology Uses in Education
Rosenblum, L. Penny; Zebehazy, Kim T.; Gage, Nicholas; Beal, Carole R. – Journal of Visual Impairment & Blindness, 2021
Introduction: Participants' perspectives are valuable in evaluating the effectiveness of an intervention. Methods: Interviews were conducted with teachers of students with visual impairments and students who completed an intervention designed to build graphics literacy skills. Results: Six themes were identified with corresponding subthemes. The…
Descriptors: Students with Disabilities, Visual Impairments, Program Effectiveness, Intervention
Rosenblum, L. Penny; Zebehazy, Kim T.; Gage, Nicholas; Beal, Carole R. – Grantee Submission, 2021
Introduction: Participants' perspectives are valuable in evaluating the effectiveness of an intervention. Methods: Interviews were conducted with teachers of students with visual impairments and students who completed an intervention designed to build graphics literacy skills. Results: Six themes were identified with corresponding subthemes. The…
Descriptors: Intervention, Visual Impairments, Teacher Attitudes, Teaching Methods
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Wan, Au Thien; San, Leong Yat; Omar, Mohammad Saiful – International Journal of Computer-Assisted Language Learning and Teaching, 2018
The purpose of this article was to evaluate the effectiveness of using mobile augmented reality (AR) instructional material for Year 10 science students in a secondary school in Brunei Darussalam. Specific learning styles were identified for the control and the experimental groups. A mobile AR application of instructional material was developed…
Descriptors: Science Instruction, Chemistry, Secondary School Students, Secondary School Science
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Jong, Morris Siu-Yung; Chan, To; Hue, Ming-Tak; Tam, Vincent W. L. – Educational Technology & Society, 2018
There has been increasing discussion among educators and researchers about harnessing the idea of gamification to enhance the current learning and teaching practices in school education. Leveraging the context-aware mobile technology and student-centred learning theories, we have developed a mobile application, Gamified Authentic Mobile Enquiry in…
Descriptors: Outdoor Education, Educational Games, Educational Technology, Technology Uses in Education
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Bookhagen, Britta; Koeberl, Christian; Juang, Linda; DeRosa, Donald A. – Journal of Geoscience Education, 2017
As part of an outreach initiative by the Natural History Museum in Vienna, Austria, an interdisciplinary educational module was developed to teach students about sustainability through the lens of mineral resources used to produce mobile phones. The overall goal of the module is to provide teachers of different subjects with a multifaceted tool to…
Descriptors: Foreign Countries, Outreach Programs, Sustainability, Mineralogy
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Roberts, Nicky; Spencer-Smith, Garth; Vänskä, Riitta; Eskelinen, Sanna – South African Journal of Education, 2015
This paper reports on the analysis of the voluntary uptake and use of the "Nokia Mobile Mathematics" service by 3,957 Grade 10 learners. It measures the effect of the service on the school Mathematics attainment of 1,950 of these learners over one academic year. The study reveals that 21% of Grade 10 Mathematics learners voluntarily and…
Descriptors: Foreign Countries, Telecommunications, Technology Uses in Education, Handheld Devices