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Jong, Morris Siu-Yung; Chan, To; Hue, Ming-Tak; Tam, Vincent W. L. – Educational Technology & Society, 2018
There has been increasing discussion among educators and researchers about harnessing the idea of gamification to enhance the current learning and teaching practices in school education. Leveraging the context-aware mobile technology and student-centred learning theories, we have developed a mobile application, Gamified Authentic Mobile Enquiry in…
Descriptors: Outdoor Education, Educational Games, Educational Technology, Technology Uses in Education
Ahmad, Abdul-Azeem – ProQuest LLC, 2009
The Talent Development High School (TDHS) reform model, with career academy programs, was introduced at Randolph High School. Three academies were implemented, one called the Arts and Humanities Academy (A&H) focused on careers in creative arts, law, and public service; another titled the Business and Industrial Technology Academy (BAIT) was…
Descriptors: High Schools, Ethnicity, Socioeconomic Status, Language Arts