Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 5 |
Descriptor
Source
African Journal of Research… | 1 |
Anatolian Journal of Education | 1 |
Australian Mathematics… | 1 |
Educational Technology &… | 1 |
Journal of Information… | 1 |
Author
Damar Rais | 1 |
Fu-Hsing Tsai | 1 |
Havenga, Marietjie | 1 |
Hemer, David | 1 |
I-Ying Hsu | 1 |
Mentz, Elsa | 1 |
Ragonis, Noa | 1 |
Shilo, Gila | 1 |
Zhao Xuezhi | 1 |
van Zyl, Sukie | 1 |
Publication Type
Journal Articles | 5 |
Reports - Research | 4 |
Reports - Descriptive | 1 |
Education Level
Grade 11 | 5 |
High Schools | 5 |
Secondary Education | 5 |
Grade 10 | 1 |
Audience
Teachers | 1 |
Location
Australia | 1 |
Indonesia | 1 |
Israel | 1 |
South Africa | 1 |
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Damar Rais; Zhao Xuezhi – Anatolian Journal of Education, 2023
Programming languages have been used and developed in the field of education. Python programming was employed in this study. The goal of this study is to see whether there is an effect of using Pydroid in mathematics learning on students' problem-solving abilities and to see if this software satisfies or does not match the criteria for mathematics…
Descriptors: Programming Languages, Problem Solving, Vocational Education, Mathematics Education
I-Ying Hsu; Fu-Hsing Tsai – Educational Technology & Society, 2023
This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan's high school technology education curriculum to strengthen students' computational thinking. The project asked students to develop a somatosensory computer game using a block-based…
Descriptors: Computer Games, Design, Programming Languages, Student Attitudes
Hemer, David – Australian Mathematics Education Journal, 2020
This paper describes an investigation looking at the underlying mathematics of poker machines. The aim of the investigation is for students to get an appreciation of how poker machines are designed to ensure that in the long-term players will inevitably lose when playing. The first part of this paper describes how students can model a simple poker…
Descriptors: Equipment, Probability, Games, Mathematics Instruction
van Zyl, Sukie; Mentz, Elsa; Havenga, Marietjie – African Journal of Research in Mathematics, Science and Technology Education, 2016
As part of curriculum changes in South Africa, an introductory programming language, Scratch, must first be taught before switching to the well-established teaching of Delphi. The nature of programming in Scratch is considerably different from that in Delphi. It was assumed that the teaching of Scratch as introductory programming language could…
Descriptors: Foreign Countries, Programming Languages, Teaching Methods, Guidelines
Ragonis, Noa; Shilo, Gila – Journal of Information Technology Education: Research, 2018
Aim/Purpose: Research shows that students encounter difficulties in identifying the structure of argumentation texts and in understanding the main message of the argument. The research examined the effect that learning Logic Programming (LP), while applying logic inference, has on students' understanding of argumentation texts. Background:…
Descriptors: Persuasive Discourse, Computer Science, Inferences, Student Attitudes