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Raianne Joy Maulion; Lydia Roleda – International Journal of Technology in Education, 2025
In the era of Industry 5.0, education is evolving with automation and immersive technologies like Augmented Reality (AR). This study explores the need for an AR-based e-module in Senior High School biology by assessing students' understanding, interest, confidence, and perceived usefulness of AR in learning. Using a descriptive quantitative…
Descriptors: High School Students, Biology, Needs Assessment, Science Instruction
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Charles A. Wood; Debbie Tyrrell; Manetta Calinger; Jackie Shia; Lori Kudlak; Laura Ondeck – Journal of STEM Outreach, 2018
Pandem-Sim is a live, distance-learning simulation where 10th-12th grade students perform as epidemiologists to investigate infectious disease outbreaks. Prior to a mission, teachers review content and introduce students to the sim interfaces. During the mission students analyze data concerning demographics, symptoms and patient histories for a…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Secondary School Science