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González Mesa, Pedro Alejandro – HOW, 2020
This article describes the implementation of digital storytelling in an English language class of eleventh graders at a private school in Mosquera, Colombia. It is a descriptive qualitative study, carried out for about six months by using digital tools to foster language production in the language learners. The implementation contained digital…
Descriptors: Story Telling, Computer Uses in Education, Foreign Countries, English (Second Language)
Verdugo, Renato; Barros, Leonardo; Albornoz, Daniela; Nussbaum, Miguel; McFarlane, Angela – Educational Technology & Society, 2014
Searching online is one of the most powerful resources today's students have for accessing information. Searching in groups is a daily practice across multiple contexts; however, the tools we use for searching online do not enable collaborative practices and traditional search models consider a single user navigating online in solitary. This paper…
Descriptors: Class Activities, Computer Uses in Education, Online Searching, Cooperative Learning
Lui, Michelle; Slotta, James D. – Technology, Pedagogy and Education, 2014
This article presents the design of an immersive simulation and inquiry activity for technology-enhanced classrooms. Using a co-design method, researchers worked with a high school biology teacher to create a rainforest simulation, distributed across several large displays in the room to immerse students in the environment. The authors created and…
Descriptors: Secondary School Science, Science Instruction, Computer Simulation, Computer Uses in Education
Geiger, Vince; Faragher, Rhonda; Goos, Merrilyn – Mathematics Education Research Journal, 2010
This paper draws on a one year study of three secondary school classrooms to examine the nature of student-student-technology interaction when working in partnership with computer algebra systems (CAS) on mathematical modelling tasks and the classroom affordances and constraints that influence such interaction. The analysis of these data indicates…
Descriptors: Computer Uses in Education, Interaction, Classroom Environment, Algebra
Hegedus, Stephen; Dalton, Sara; Brookstein, Arden; Tapper, John; Heller, Eric – Society for Research on Educational Effectiveness, 2011
The authors' proposed work builds upon 12+ years of research collectively known as the "SimCalc Projects." SimCalc Connected MathWorlds (SCM) combines two innovative technological ingredients to address core mathematical ideas in deep and sustainable ways for mathematics learners. Software that addresses content issues through dynamic…
Descriptors: Mathematics Instruction, Observation, Computer Software, Core Curriculum
Kapur, Manu; Kinzer, Charles K. – International Journal of Computer-Supported Collaborative Learning, 2009
This study was designed as a confirmatory study of work on "productive failure" (Kapur, "Cognition and Instruction," 26(3), 379-424, 2008). N = 177, 11th-grade science students were randomly assigned to solve either well- or ill-structured problems in a computer-supported collaborative learning (CSCL) environment without the provision of any…
Descriptors: Prior Learning, Problem Solving, Grade 11, Hypothesis Testing
Rish, Ryan M. – ProQuest LLC, 2011
This study investigates an elective English class, in which students in grades 10-12 collectively read and collaboratively wrote fantasy fiction in four groups. The purpose of the class was to have students consider the choices fantasy and science fictions writers, directors, and video game designers make when creating a fictional world. The…
Descriptors: Interpersonal Relationship, Literacy, Elective Courses, Cartography
Mathews, James M. – English Teaching: Practice and Critique, 2010
The article presents a brief overview of the Neighbourhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (for example, GPS enabled cell phones). It describes the three curricular components that defined the…
Descriptors: Curriculum Development, Teaching Methods, Design, Curriculum Implementation
Lara, Sonia; Reparaz, Charo – Electronic Journal of Research in Educational Psychology, 2007
This research is part of a broader project being carried out by Erain School (San Sebastian) since February-March, 2004. The project is centered on the educational use of digital video. It has been catalogued as an R&D&I Project by the Diputacion (provincial council) of Guipuzcoa and the Basque government who collaborated in financing it,…
Descriptors: Geography, Cooperative Learning, Foreign Countries, Teaching Methods