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Lawanto, Oenardi; Santoso, Harry B.; Liu, Yang – Educational Technology & Society, 2012
In this study, the relationship between students' interest in engineering design activities and their expectancy for success in grades 9-12 was evaluated. The theoretical frameworks developed by Eccles and colleagues (i.e., expectancy value) and Butler and Cartier (i.e., what the students bring to contexts under a self-regulated learning…
Descriptors: Design, Engineering Education, Expectation, Student Interests
Mathews, James M. – English Teaching: Practice and Critique, 2010
The article presents a brief overview of the Neighbourhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (for example, GPS enabled cell phones). It describes the three curricular components that defined the…
Descriptors: Curriculum Development, Teaching Methods, Design, Curriculum Implementation