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Lui, Michelle; Slotta, James D. – Technology, Pedagogy and Education, 2014
This article presents the design of an immersive simulation and inquiry activity for technology-enhanced classrooms. Using a co-design method, researchers worked with a high school biology teacher to create a rainforest simulation, distributed across several large displays in the room to immerse students in the environment. The authors created and…
Descriptors: Secondary School Science, Science Instruction, Computer Simulation, Computer Uses in Education
Sad, Ahmad F. – Online Submission, 2012
As low-achieving students face difficult time at school and usually experience low motivation to learn, blogging in the classroom might be used as a possible way of motivating them through its use as an e-portfolio (show-case blog) for students to show their work. The researcher used case study approach to examine 11th grade class (n = 22) Arab…
Descriptors: Foreign Countries, Case Studies, Student Motivation, Low Achievement
Hegedus, Stephen; Dalton, Sara; Brookstein, Arden; Tapper, John; Heller, Eric – Society for Research on Educational Effectiveness, 2011
The authors' proposed work builds upon 12+ years of research collectively known as the "SimCalc Projects." SimCalc Connected MathWorlds (SCM) combines two innovative technological ingredients to address core mathematical ideas in deep and sustainable ways for mathematics learners. Software that addresses content issues through dynamic…
Descriptors: Mathematics Instruction, Observation, Computer Software, Core Curriculum