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Peng Zhang; Jiangxu Li; Su Cai – British Journal of Educational Technology, 2025
Augmented reality (AR) games offer significant potential to enhance learning experiences, yet the impact of when these games are introduced during the educational process remains underexplored. This study explored how the timing of providing the AR game influenced learners' achievement, satisfaction and acceptance. Using a quasi-experimental…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Educational Games
Rachel Schechter; Maddie Lee Mason; Laura Janakiefski – Online Submission, 2024
This study examines the usage and effectiveness of Lexercise, a hybrid reading intervention program combining weekly literacy intervention with structured independent practice, in supporting reading skill development among struggling readers. Analysis of 198 students in grades 2-6 during the 2023-2024 school year revealed strong adherence to the…
Descriptors: Grade 2, Grade 3, Grade 4, Grade 5
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Bajwa, Neet Priya; Perry, Michelle – Mathematical Thinking and Learning: An International Journal, 2021
Elementary school students struggle in interpreting the equal sign as a symbol denoting equivalence. Although many have advocated using a pan-balance scale to help students develop this understanding, less is known about what features associated with this model support learning. To attempt to control and examine these features, the investigators…
Descriptors: Mathematics Skills, Mathematics Instruction, Elementary School Students, Concept Formation
Randel, Bruce – Online Submission, 2018
Century Analytics, Inc. conducted a rigorous evaluation of Edmentum's Exact Path to estimate the impact of Exact Path use on student achievement in reading in kindergarten through Grade 3. Exact Path is an online educational tool designed to support individualized student instruction. This study's quasi-experimental design (QED), analyses, and…
Descriptors: Reading Achievement, Kindergarten, Grade 1, Grade 2
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Flückiger, Bev; Dunn, Julie; Stinson, Madonna – Australian Journal of Education, 2018
This article reports on a study investigating young children's views about learning. The researchers engaged 200 Australian children from 3 to 8 years of age in conversations about how they liked to learn. In an attempt to privilege children's voices, the direct words of the participating children are used in the reporting of results. The children…
Descriptors: Foreign Countries, Young Children, Student Attitudes, Early Childhood Education
Randel, Bruce – Online Submission, 2018
Century Analytics, Inc. conducted a rigorous evaluation of Edmentum's Exact Path to estimate the impact of Exact Path use on student achievement in mathematics in kindergarten through Grade 8. Exact Path is an online educational tool designed to support individualized student instruction. This study's quasi-experimental design (QED), analyses, and…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
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Chen, Chi Wai Jason – International Journal of Music Education, 2015
This study is to investigate the effectiveness of using mobile devices such as iPhone/iPad/android phone/tablet to facilitate mobile learning in aural skills. The application "Auralbook" was designed in 2011 by an engineer/musician to use mobile devices to learn aural skills. This application enables students to sing, record, clap and…
Descriptors: Telecommunications, Educational Technology, Technology Uses in Education, Handheld Devices
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Evans, Michael A.; Wilkins, Jesse L. M. – Journal of Educational Computing Research, 2011
The reported exploratory study consisted primarily of classroom visits, videotaped sessions, and post-treatment interviews whereby second graders (n = 12) worked on problems in planar geometry, individually and in triads, using physical and virtual manipulatives. The goal of the study was to: 1) characterize the nature of geometric thinking found…
Descriptors: Educational Technology, Geometric Concepts, Grade 2, Geometry