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Amanda Yoshiko Shimizu – ProQuest LLC, 2024
In today's digitally interconnected world, one's ability to collaboratively create with others and compose multimodal texts is essential. Yet, high-stakes standardized assessments that value individualistic print centric conceptions influence instruction, leading schools to often undervalue the multimodal and collaborative composing processes and…
Descriptors: Grade 3, Elementary School Students, Collaborative Writing, Learning Modalities
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Shahar Dotan; Tami Katzir – Journal of Research in Reading, 2024
Background: "Screen inferiority" refers to a well-established phenomenon observed among adults and teenagers, wherein they demonstrate higher reading comprehension when reading from paper compared to screens. However, there is limited research focusing on readers in the initial stages of reading development. The current study aims to…
Descriptors: Elementary School Students, Grade 2, Grade 3, Hebrew
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Vela, Adriana; Jones, Don; Mundy, Marie-Anne; Isaacson, Carrie – Research in Higher Education Journal, 2017
This ex-post-facto quasi-experimental research design was conducted by selecting a convenient sample of approximately 2,000 3rd grade ELLs who took the regular reading and math English STAAR test during the 2014-15 school year in an urban southern Texas school district. This study was conducted using a quantitative research method of data…
Descriptors: Bilingual Education Programs, Quasiexperimental Design, Reading Tests, Mathematics Tests
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Smith, Carmen; King, Barbara; Gonzalez, Diana – Journal of Interactive Learning Research, 2016
Elementary students' difficulties with angles in geometry are well documented, but we know little about how they conceptualize angles while solving problems and how their thinking changes over time. In this study, we examined 26 third and fourth grade students completing a body-based angle task supported by the Kinect for Windows. We used…
Descriptors: Intermode Differences, Learning Modalities, Educational Research, Data Collection
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King, Barbara; Smith, Carmen Petrick – International Journal of Research in Education and Science, 2018
The advent of motion-controlled technologies has unlocked new possibilities for body-based learning in the mathematics classroom. For example, mixed-reality learning environments allow students the opportunity to embody a mathematical concept while simultaneously being provided a visual interface that represents their movement. In the current…
Descriptors: Educational Environment, Blended Learning, Teaching Methods, Instructional Effectiveness