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Chen, Min-Bin; Wang, Siou-Ge; Chen, You-Ning; Chen, Xiao-Fang; Lin, Yi-Zhen – Education Sciences, 2020
Learning is mainly based on the students' mental activities. If they can learn spontaneously, it will help increase their interest and the effectiveness of the learning. Learning through playing will make it easier for students to learn spontaneously. The balance between gameplay and education in educational games is a key issue in designing such…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Computer Oriented Programs
Hsieh, Tian-Da; Huang, Shih-Jung – International Society for Technology, Education, and Science, 2021
The purpose of this study is to explore the children's understanding of moon phase changes. Study methods include qualitative and quantitative methods. The subjects of the study are 683 students from grade three to six in an elementary school in New Taipei City. This study uses the method of writing assessment to explore the ideas of elementary…
Descriptors: Astronomy, Scientific Concepts, Concept Formation, Elementary School Students
Huang, Sharon – Learning Languages, 2009
The impetus to begin Bilingual Buds came about six years ago when the author, pregnant with twins and commuting into New York City, was reading about the numerous cognitive benefits for children of acquiring a second language early in their lives. She was surprised to learn that even by the age of six months, children begin to lose the ability to…
Descriptors: Immersion Programs, Foreign Countries, Mandarin Chinese, Bilingualism
Chou, Mu-hsuan – Education 3-13, 2014
In Taiwan, English was only officially taught at the secondary and tertiary levels before 2001. Since 2001, English courses have been formally incorporated into the curriculum in primary schools. Research on teaching and assessing English in primary school education is relatively new compared with research on other levels of education in Taiwan.…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Elementary School Students
Chuang, Tsung-Yen; Chen, Wei-Fan – Educational Technology & Society, 2009
This experimental study investigated whether computer-based video games facilitate children's cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional delivery strategies on children's learning achievement. One major research null hypothesis was…
Descriptors: Video Games, Computer Assisted Instruction, Foreign Countries, Teaching Methods
Yang, Jie Chi; Ko, Hwa Wei; Chung, I. Ling – Educational Technology & Society, 2005
This study reports the development and evaluation of a web-based interactive writing environment designed for elementary school students. The environment includes three writing themes, "story pass on", "story chameleon" and "thousand ideas", to encourage reading comprehension, creativity and problem-solving skills of…
Descriptors: Elementary School Students, Reading Comprehension, Socialization, Creative Writing