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Brooks, Eva; Sjöberg, Jeannette – Designs for Learning, 2022
The presence of digital technologies in classroom settings is relentlessly getting stronger and has shown to have powerful playful qualities. In recent years, digital game-based learning (DGBL) has been introduced in schools. In this paper we explore game-based design activities to unfold playful and creative actions and interactions among…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Game Based Learning
Karademir, Ersin – International Journal of Research in Education and Science, 2016
In this research, it is aimed to identify the scientific creativity of gifted students through project-based activities. In accordance with this purpose, a study has been carried out with 13 gifted students studying in third and fifth grade. In the study, students have been informed about the project development stages and they have been asked…
Descriptors: Gifted, Elementary School Students, Grade 3, Grade 5
Deaton, Cynthia C. M.; Chessin, Debby; Coskey, Shawn – Science Activities: Classroom Projects and Curriculum Ideas, 2012
Build It Up! is an engaging activity that integrates science with mathematics through a process that encourages problem-solving, principles of design, creativity, and developing a sense of one's community. This activity, aimed at third- and fourth-grade students, allows students to use manipulatives to design, construct, and test buildings they…
Descriptors: Science Process Skills, Mathematics, Interdisciplinary Approach, Problem Solving