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Showing 1 to 15 of 47 results Save | Export
Sierra M. Villanueva – ProQuest LLC, 2022
Educational technology has shown an increase in use over the years as a method of remediating student academic deficits. While educational technology demonstrates various benefits for students in schools, there is still limited research depicting what amount of intervention students should receive through educational technology. To ensure schools…
Descriptors: Computers, Educational Technology, Intervention, Time Factors (Learning)
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Idit Adler; Scott Warren; Cathleen Norris; Elliot Soloway – Smart Learning Environments, 2025
Smart learning environments provide students with opportunities to engage in self-regulated learning (SRL). However, little research has examined how teachers leverage these opportunities. We employed a multiple-case study methodology to examine the SRL supporting instructional practices of five third-grade teachers as they implemented a science…
Descriptors: Elementary School Students, Elementary School Teachers, Grade 3, Independent Study
Erica Joy Cupuro – ProQuest LLC, 2024
This study evaluated the effectiveness of faithful use of Imagine Math, a computer adaptive math intervention for elementary students in grades three through five. To achieve this objective, the researcher compared the math achievement growth as measured by the NWEA MAP math assessments from fall 2021 to spring 2022 between the treatment group and…
Descriptors: Mathematics Achievement, Program Implementation, Fidelity, Intervention
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Scholes, Laura; Mills, Kathy A.; Wallace, Elizabeth – Learning, Media and Technology, 2022
This article addresses a gap in research about primary school boys' identification as 'gamers.' Drawing on a survey of 318 Year 3 (7-8 years old) students, the research identified boys' self-reported enjoyment for gaming, their frequency using digital devices, and their self-rated digital skills. Interviews with four boys from the survey also…
Descriptors: Elementary School Students, Grade 3, Males, Identification (Psychology)
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Aflalo, Ester; Montin, Revital; Raviv, Ayala – Research in Science & Technological Education, 2020
Background: Outdoor learning and computer-based learning are two different alternatives to in-class conventional teacher-centered learning. Purpose: This study compares the outdoor learning setting with computer-based learning in class. It examines the influence of the two different learning settings on academic achievements, the learning…
Descriptors: Outdoor Education, Educational Technology, Elementary School Students, Grade 3
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Bagabas, Hanan Ali – Journal of Education and Practice, 2016
The current study aimed to investigate the effectiveness of computerized instructional packages on concept acquisition and improving academic achievement among deaf students in Saudi Arabia. The sample consisted of (16) third-grade female deaf students in prep stage for the first semester of the academic year 2013/2014, randomly selected from…
Descriptors: Foreign Countries, Computer Uses in Education, Deafness, Females
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Sack, Jacqueline J. – Journal of Mathematical Behavior, 2013
This article explicates the development of top-view numeric coding of 3-D cube structures within a design research project focused on 3-D visualization skills for elementary grades children. It describes children's conceptual development of 3-D cube structures using concrete models, conventional 2-D pictures and abstract top-view numeric…
Descriptors: Educational Technology, Computer Uses in Education, Research Projects, Computer Interfaces
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Varma, Keisha – Journal of Science Education and Technology, 2014
Researchers from multiple perspectives have shown that young students can engage in the scientific reasoning involved in science experimentation. However, there is little research on how well these young students learn in inquiry-based learning environments that focus on using scientific experimentation strategies to learn new scientific…
Descriptors: Inquiry, Science Instruction, Science Experiments, Thermodynamics
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Ott, Michela; Pozzi, Francesca – Behaviour & Information Technology, 2012
This article deals with the issue of creativity and the way this can be supported within technology-enhanced learning experiments. Drawing on a long-term research project in the field of games-based learning, the article describes the methodology adopted during the in-field experiments carried out with the aim of developing young children's…
Descriptors: Creativity, Educational Technology, Educational Games, Computer Uses in Education
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Carter, Deb; Crichton, Susan – Educational Media International, 2014
The overarching questions guiding this interprofessional design-based research study are: (1) How might a suite of assessment tools help K-7 educators visualize learning in their classrooms and (2) How might these visualization approaches inform K-7 educators' changes in classroom assessment? Recognized by their administrators as having…
Descriptors: Student Evaluation, Formative Evaluation, Computer Uses in Education, Elementary School Teachers
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Chang, Wen-Long; Yuan, Yuan; Lee, Chun-Yi; Chen, Min-Hui; Huang, Wen-Guu – Educational Technology & Society, 2013
The purpose of this study was to explore the impact of incorporating Magic Board in the instruction of concepts related to area. We adopted a non-equivalent quasi-experimental design and recruited participants from two classes of third-grade students in an elementary school in Taoyuan County, Taiwan. Magic Board was used as a teaching aid in the…
Descriptors: Grade 3, Educational Technology, Teaching Methods, Technology Integration
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What Works Clearinghouse, 2012
"Technology Enhanced Elementary and Middle School Science" ("TEEMSS") is a physical science curriculum for grades 3-8 that utilizes computers, sensors, and interactive models to support investigations of real-world phenomena. Through 15 inquiry-based instructional units, students interact with computers, gather and analyze…
Descriptors: Physical Sciences, Science Curriculum, Inquiry, Active Learning
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Pfenninger, Simone E. – Studies in Second Language Learning and Teaching, 2015
The longitudinal intervention study reported here is the first to investigate the efficiency of computer learning software specifically designed for dyslexic Swiss German learners of Standard German as a second language (L2) and English as a third language (L3). A total of 40 subjects (20 of them dyslexics and 20 of them nondyslexics; 10 students…
Descriptors: Longitudinal Studies, Program Effectiveness, Computer Software, Dyslexia
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Moyer-Packenham, Patricia S.; Ulmer, Lori A.; Anderson, Katie L. – Journal of Interactive Online Learning, 2012
The purpose of this study was to examine pictorial representations, whether in static or dynamic modalities, and their impact on student learning in a classroom with low-achieving students. The investigation emerged from a classroom teacher's action research project. During a three-week fraction unit, nineteen third-grade low-achieving students…
Descriptors: Action Research, Visualization, Manipulative Materials, Mathematics Instruction
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What Works Clearinghouse, 2013
The "Read Naturally[R]" program is a supplemental reading program that aims to improve reading fluency, accuracy, and comprehension of elementary and middle school students using a combination of texts, audio CDs, and computer software. The program uses one of four products that share a common fluency-building strategy: "Read…
Descriptors: Reading Programs, Program Effectiveness, Elementary School Students, Computer Uses in Education
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