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Lee, JiHye; Lee, Hyun-Kyung; Jeong, Dabin; Lee, JiEun; Kim, TaeRyun; Lee, JiHyon – International Journal of Art & Design Education, 2021
Traditional museums of culture and history are failing to develop or make effective use of augmented reality (AR) technology. To address this deficit, the present study sought to develop online and offline experiential AR learning tools that would enable children to more fully explore museum artefacts. The study approach was based on the Blended…
Descriptors: Museums, Cultural Education, Computer Simulation, History Instruction
English, Lyn D. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2017
This paper reports on a study of 3rd-grade students' modeling with data, which involves comprehensive investigations that draw upon STEM-based concepts, contexts, and questions, and generate products supported by evidence and open to informal inferential thinking. Within a real-world STEM-based context of licorice manufacturing, students…
Descriptors: Grade 3, Elementary School Students, Data Analysis, Models