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Basu, Debasmita; Panorkou, Nicole – North American Chapter of the International Group for the Psychology of Mathematics Education, 2018
This study is part of a larger project exploring students' thinking of Dynamic Measurement (DYME), an approach to area measurement that engages students in dynamic digital experiences of measuring rectangular surfaces through sweeping lengths. The goal of this study was to evaluate the extent to which students could bridge the mathematical…
Descriptors: Measurement, Mathematics Instruction, Grade 3, Elementary School Students
Paney, Andrew S.; Kay, Ann C. – Update: Applications of Research in Music Education, 2015
The purpose of this study was to measure the effect of concurrent visual feedback on pitch-matching skill development in third-grade students. Participants played a computer game, "SingingCoach," which scored the accuracy of their singing of the song "America." They followed the contour of the melody on the screen as the…
Descriptors: Singing, Music Education, Feedback (Response), Computer Games
Rachels, Jason R.; Rockinson-Szapkiw, Amanda J. – Computer Assisted Language Learning, 2018
A quasi-experimental, pretest-posttest, non-equivalent control group design was used to examine the effect of a mobile gamification application on third and fourth grade students' Spanish language achievement and student academic self-efficacy. In this study, the treatment group's Spanish language instruction was through the use of…
Descriptors: Second Language Learning, Second Language Instruction, Spanish, Telecommunications
Nogry, S.; Jean-Daubias, S.; Guin, N. – Interactive Learning Environments, 2012
This article deals with evaluating an interactive learning environment (ILE) during the iterative-design process. Various aspects of the system must be assessed and a number of evaluation methods are available. In designing the ILE Ambre-add, several techniques were combined to test and refine the system. In particular, we point out the merits of…
Descriptors: Foreign Countries, Educational Technology, Elementary School Students, Mathematics Instruction
Chang, Wen-Long; Yuan, Yuan; Lee, Chun-Yi; Chen, Min-Hui; Huang, Wen-Guu – Educational Technology & Society, 2013
The purpose of this study was to explore the impact of incorporating Magic Board in the instruction of concepts related to area. We adopted a non-equivalent quasi-experimental design and recruited participants from two classes of third-grade students in an elementary school in Taoyuan County, Taiwan. Magic Board was used as a teaching aid in the…
Descriptors: Grade 3, Educational Technology, Teaching Methods, Technology Integration
Burns, Matthew K.; Kanive, Rebecca; DeGrande, Megan – Remedial and Special Education, 2012
The current study reviews a computer-based math fluency intervention with 216 third- and fourth-grade students who were at risk for math difficulties. The intervention used a computer software program to practice math facts an average of three times per week for 8 to 15 weeks. Data were compared to those of 226 students in a control group. Results…
Descriptors: Control Groups, Intervention, Computer Software, Computers
Pfenninger, Simone E. – Studies in Second Language Learning and Teaching, 2015
The longitudinal intervention study reported here is the first to investigate the efficiency of computer learning software specifically designed for dyslexic Swiss German learners of Standard German as a second language (L2) and English as a third language (L3). A total of 40 subjects (20 of them dyslexics and 20 of them nondyslexics; 10 students…
Descriptors: Longitudinal Studies, Program Effectiveness, Computer Software, Dyslexia
Brandt, Rusty; Bercovitz, Elizabeth; McNally, Susan; Zimmerman, Linda – Partnership for Assessment of Readiness for College and Careers, 2015
A usability study was conducted by the Research and Innovation Network and Assessment Solutions Design to assess the usability of a drawing response interaction type. The Partnership for Assessment of Readiness for College and Careers (PARCC) commissioned a multi-part study to determine the viability of using the drawing response interaction on…
Descriptors: Usability, Partnerships in Education, Consortia, Career Readiness
Cohen, Miriam – ProQuest LLC, 2012
The outcome of American students' performances during international comparisons consistently scoring inadequately in mathematics exposes the crisis of deficient mathematics achievement thus causing deep concerns. Learners who acquire a strong theoretical foundation in mathematics at the primary level thrived later in more advanced level…
Descriptors: Elementary School Mathematics, Computer Assisted Instruction, Educational Technology, Mathematics Achievement
Jackson, Shirley Faye Jackson – ProQuest LLC, 2012
For decades, African American students, nationwide, have consistently scored much lower on math and reading achievement tests than their European counterparts, creating what is known as the "White-Black Achievement Gap". The purpose of the research was to determine if self regulated learning and communal learning contexts, either…
Descriptors: Mathematics Achievement, Self Efficacy, Pretests Posttests, Intervention
Leh, Jayne – ProQuest LLC, 2011
Substantial evidence indicates that teacher-delivered schema-based instruction (SBI) facilitates significant increases in mathematics word problem solving (WPS) skills for diverse students; however research is unclear whether technology affordances facilitate superior gains in computer-mediated (CM) instruction in mathematics WPS when compared to…
Descriptors: Learning Disabilities, Pretests Posttests, Computer Software, Problem Solving