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Showing 1 to 15 of 30 results Save | Export
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Hudson, Mary-Alice; Baek, Youngkyun – Computers in the Schools, 2022
This study explored whether the computational thinking skills of early elementary-aged students be positively impacted by participation in a robotics-based, classroom intervention. Action research was used to examine the impact of a multifaceted, constructionist, robotics-based intervention on 37 second and third grade students at an elementary…
Descriptors: Computation, Thinking Skills, Elementary School Students, Robotics
Kathy L. S. Garneau – ProQuest LLC, 2023
A theoretical framework grounded in constructionism and pragmatism theories supported research on learning by doing. This framework underpinned the purpose of this qualitative case study to explore how K-8 STEM teachers facilitated projects utilizing innovative technologies to solve community-based problems. The problem was a lack of connection…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
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Bouck, Emily C.; Long, Holly; Jakubow, Larissa – Preventing School Failure, 2022
Little-to-no research examines the provision of targeted mathematical interventions to students struggling with mathematics in a virtual environment. And yet, the global pandemic of 2020--extending into 2021--found schools in such a scenario. This article reports two studies in which researchers explored the intervention package of explicit…
Descriptors: Teaching Methods, Direct Instruction, Mathematics Instruction, Intervention
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Susan Wagner Cook; Elle M. D. Wernette; Madison Valentine; Mary Aldugom; Todd Pruner; Kimberly M. Fenn – Cognitive Science, 2024
Although children learn more when teachers gesture, it is not clear "how" gesture supports learning. Here, we sought to investigate the nature of the memory processes that underlie the observed benefits of gesture on lasting learning. We hypothesized that instruction with gesture might create memory representations that are particularly…
Descriptors: Prior Learning, Nonverbal Communication, Grade 2, Grade 3
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Hatice Kübra Isik; Aysegül Liman Kaban – Journal of Educational Technology and Online Learning, 2025
Educational digital escape games (EDEGs) are digital versions of escape rooms where players solve puzzles and complete challenges to achieve educational goals. This study investigates the effects of EDEGs on the academic achievement and motivation of elementary school students in mathematics. Using an explanatory sequential mixed-method design, 45…
Descriptors: Grade 3, Elementary School Students, Teaching Methods, Student Motivation
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Firuzan Hilal Karabay; Can Mese – Asia Pacific Education Review, 2025
In the study, problem-solving educational software (ProSES) was developed to reduce the challenges and mistakes experienced by primary school third-grade students in mathematical problem solving and to provide scaffolding and hint support for teacher help for the students using mobile technologies. The study aimed to determine the impact of the…
Descriptors: Computer Software, Elementary School Students, Grade 3, Mathematics Instruction
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Hariastuti, Rachmaniah Mirza; Budiarto, Mega Teguh; Manuharawati – International Journal of Educational Methodology, 2022
Traditional houses are part of the culture of every country. Indonesia is a country that has a variety of traditional houses. The traditional Banyuwangi house is known as the "Using" house. This house can be explored in terms of ethnomathematics and used as part of learning mathematics. This research is focused on knowing and describing…
Descriptors: Foreign Countries, Mathematics Instruction, Mathematical Concepts, Housing
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Bajwa, Neet Priya; Perry, Michelle – Mathematical Thinking and Learning: An International Journal, 2021
Elementary school students struggle in interpreting the equal sign as a symbol denoting equivalence. Although many have advocated using a pan-balance scale to help students develop this understanding, less is known about what features associated with this model support learning. To attempt to control and examine these features, the investigators…
Descriptors: Mathematics Skills, Mathematics Instruction, Elementary School Students, Concept Formation
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Mutflu, Yilmaz; Akgün, Levent – International Journal of Research in Education and Science, 2019
The aim of the study is to investigate the effects of using computer for developing arithmetical skills of students with mathematics learning difficulty (MLD). The study was carried out with pre-test - post-test single subject research design. The participants of the study consist of a girl and two boys who attend 3rd grade at elementary school.…
Descriptors: Mathematics Instruction, Arithmetic, Grade 3, Elementary School Students
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Edelen, Daniel; Bush, Sarah B.; Nickels, Megan – Science and Children, 2019
Teachers have the daunting task of preparing students for a future that they cannot predict. In an age of information where students have the world quite literally at their fingertips, and with the ever-growing momentum of integrated science, technology, engineering, and mathematics (STEM), it is not enough that students experience STEM subjects…
Descriptors: Teaching Methods, STEM Education, Academic Achievement, Interdisciplinary Approach
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Akcaoglu, Mete; Kale, Ugur – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2016
Engagement in game design tasks can help preservice teachers develop pedagogical and technical skills for teaching and promoting critical thinking and problem-solving skills. Through the design process, preservice teachers not only exercise critical-thinking and problem-solving skills, but also learn about an instructional method to support their…
Descriptors: Games, Educational Games, Computer Games, Preservice Teachers
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Ma, Xiaojun; Xin, Yan Ping; Tzur, Ron; Si, Luo; Yang, Xuan; Park, Joo Y.; Liu, Jia; Ding, Rui – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
Reform-based math instruction calls for students' construction of conceptual understanding, solving challenging problems and explanation of reasoning. However, existing literature shows that students with learning disabilities (LD) easily get lost in reform-based instruction. As an outcome of collaborative work between math education and special…
Descriptors: Educational Technology, Technology Uses in Education, Learning Disabilities, Problem Solving
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Angeli, Charoula M.; Makridou, Eria – AERA Online Paper Repository, 2018
The paper examines how computational thinking can be taught to young children with the use of educational robotics using the kit LEGO WeDo. Computational thinking was measured in terms of four sub-skills, namely, sequencing, correspondence between actions and instructions, debugging, and flow of control. Students were assigned to an experimental…
Descriptors: Skill Development, Grade 3, Young Children, Elementary School Students
Brandt, Rusty; Bercovitz, Elizabeth; Zimmerman, Linda – Partnership for Assessment of Readiness for College and Careers, 2015
The Partnership for Assessment of Readiness for College and Careers (PARCC) commissioned a multi-part study to determine the viability of using the drawing response interaction on the PARCC Mathematics Assessment. This study in particular focused on students with disabilities. PARCC has over 40 interaction types on the summative assessments. Why…
Descriptors: Usability, Freehand Drawing, Computer Software, Computer Assisted Testing
Payne, LeJon April – ProQuest LLC, 2018
This qualitative, analytical study at an International Baccalaureate school explored third grade teachers' perceptions of three specific innovative teaching strategies: innovation skills needed by third grade students; barriers and challenges that exist when teaching 21st Century skills; and skills needed by teachers to teach innovation skills.…
Descriptors: Qualitative Research, Child Development, Innovation, Teaching Methods
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