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Paulina Haduong; Karen Brennan – Computer Science Education, 2025
Background and Context: Learning to create self-directed and personally authentic programming projects involves encountering challenges and learning to get unstuck. Objective: This article investigates how one U.S. fourth-grade classroom engaged in practices which emphasized community supports, in the context of the classroom's implementation and…
Descriptors: Grade 4, Computer Science Education, Instructional Design, Programming
Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Matti Tedre – IEEE Transactions on Learning Technologies, 2025
The rapid advancement of artificial intelligence and its increasing societal impacts have turned many computing educators' focus toward early education in machine learning (ML). Limited options for educational tools for teaching novice learners about the mechanisms of ML and data-driven systems presents a recognized challenge in K-12 computing…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Science Education, Grade 4
Sreehari Ravindranath; Annie Jacob; Vishal Talreja; Suchetha Bhat – Journal of Education, 2024
The present study examines the effectiveness of an After-School Life Skills (ASLS) intervention to improve the life skills of 110 students from socially disadvantaged backgrounds at public schools of urban Bangalore in south India. These students completed ASLS intervention from 2014 to 2018 during which the life skills were assessed on a yearly…
Descriptors: Daily Living Skills, Disadvantaged Youth, Public Schools, Foreign Countries
Diego Cortes; Dirk Hastedt; Sabine Meinck – Large-scale Assessments in Education, 2025
This paper informs users of data collected in international large-scale assessments (ILSA), by presenting argumentsunderlining the importance of considering two design features employed in these studies. We examine a commonmisconception stating that the uncertainty arising from the assessment design is negligible compared with that arisingfrom the…
Descriptors: Sampling, Research Design, Educational Assessment, Statistical Inference
Klaudia Krenca; Emily Taylor; S. Hélène Deacon – Journal of Research in Reading, 2024
Background: This study examined how children's ability to understand what they read on screens is impacted by two specific digital features: hovering hyperlinks and scrolling. Methods: The participants were 75 English-speaking children (M = 9.90 years, SD = 0.90 years) in Grades 3 to 5 who participated in an online research study. Using a…
Descriptors: Hypermedia, Reading Comprehension, Digital Literacy, Children
O'Reilly, James; Barry, Brendan – Irish Educational Studies, 2023
Computer-Aided Design (CAD) and 3D printing are not new technologies but are technologies which, in recent years, have become more accessible to hobbyists and enthusiasts. Engaging with these technologies allows the user to investigate and manipulate virtual and physical 3D shapes, which may affect spatial awareness. The literature suggests that…
Descriptors: Computer Assisted Design, Computer Peripherals, Printing, Mathematics Skills
Chotika Wanglang; Kobkiat Sraubon; Pallop Piriyasurawong – Higher Education Studies, 2024
This research aims to develop a combining game-based learning with design thinking using block-based programming to enhance computational thinking and creative games for primary students and will be referred to as game-based learning from now on. The purpose of this research is to 1) develop a model for game-based learning, 2) develop the system…
Descriptors: Game Based Learning, Design, Thinking Skills, Programming
Pasttita Ayu Laksmiwati; Fadhlan Muchlas Abrori; Zsolt Lavicza; Adi Nur Cahyono – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2024
Integrating scientific disciplines through a transdisciplinary approach is a pivotal component of contemporary learning paradigms, fostering educational experiences that transcend monodisciplinary boundaries and embrace the integration of diverse fields. Addressing this imperative, we collaborated with educators in Indonesia to devise a learning…
Descriptors: Mathematics, Biology, Food, Elementary School Students
Durmus Burak; Mehmet Gultekin – Technology, Knowledge and Learning, 2024
In this study, it was aimed to implement and evaluate an adaptive learning environment (ALE) designed according to the learner characteristics of 4th grade primary school students and integrate educational hypermedia environments with face-to-face teaching. Via a preliminary study carried out in accordance with this purpose, the variables that…
Descriptors: Educational Environment, Design, Grade 4, Elementary School Students
Hydropower Efficiency, Grade 4: STEM Road Map for Elementary School. STEM Road Map Curriculum Series
Carla C. Johnson Ed.; Janet B. Walton Ed.; Erin Peters-Burton Ed. – Eye on Education, 2024
What if you could challenge your fourth graders to create a minimally invasive, highly efficient dam? With this volume in the "STEM Road Map Curriculum Series," you can! "Hydropower Efficiency" outlines a journey that will steer your students toward authentic problem solving while grounding them in integrated STEM disciplines.…
Descriptors: STEM Education, Elementary School Students, Grade 4, Learning Activities
Sturk, Erika – Written Communication, 2023
This study explored disciplinary writing in grades 4-6 and the potential of writing to learn and learning to write across the curriculum to prepare the pupils for their future writing. Using Ivanic's discourses of writing as an analytical framework, observation protocols from 104 observers in 374 lessons in 76 Swedish schools were analyzed…
Descriptors: Writing (Composition), Writing Instruction, Curriculum Design, Foreign Countries
Oliveras-Ortiz, Yanira; Bouillion, Dalane E.; Asbury, Lizzy – Journal of Education, 2021
Through a conceptual framework focused on student engagement, this article explores students' perceptions about the impact the design of learning environments has on student engagement. The current mixed-methods study was conducted at two Texas replacement elementary schools where the entire learning community, all teachers, administrators, staff,…
Descriptors: Learner Engagement, Elementary School Students, Grade 4, Grade 5
Jialing Zeng; Peng Zhang; Junyi Zhou; Junjie Shang; John B. Black – Educational Technology Research and Development, 2025
Current literature indicates the significance of embodied scaffoldings in enhancing the effectiveness of interactive learning technologies for STEM conceptual learning and relevant cognitive skill development. However, there is limited research on pedagogical approaches for integrating mixed embodied scaffoldings in learning with interactive…
Descriptors: Scaffolding (Teaching Technique), Educational Games, Learning Processes, STEM Education
Alexandra M. Ryken; Lesly Wade-Woolley; S. Hélène Deacon – Reading and Writing: An Interdisciplinary Journal, 2025
There is growing theoretical and empirical consensus for a role of awareness of suprasegmental phonology, also known as prosody, or the rhythmic elements of speech, in reading comprehension. Here we explore a potential mechanism by which this relation functions: awareness of how punctuation reflects prosody, for instance appreciating that a period…
Descriptors: Intonation, Suprasegmentals, Elementary School Students, Grade 3
Ottenbreit-Leftwich, Anne; Glazewski, Krista; Jeon, Minji; Jantaraweragul, Katie; Hmelo-Silver, Cindy E.; Scribner, Adam; Lee, Seung; Mott, Bradford; Lester, James – International Journal of Artificial Intelligence in Education, 2023
With accelerating advances in artificial intelligence, it is clear that introducing K-12 students to AI is essential for preparation to interact with and potentially develop AI technologies. To succeed as the workers, creators, and innovators of the future, we argue students should encounter core concepts of AI as early as elementary school.…
Descriptors: Elementary School Students, Grade 4, Grade 5, Artificial Intelligence