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Yang, Dandan; Zargar, Elham; Adams, Ashley Marie; Day, Stephanie L.; Connor, Carol McDonald – Assessment for Effective Intervention, 2021
Stealth assessment has been successfully embedded in educational games to measure students' learning in an unobtrusive and supportive way. This study explored the possibility of applying stealth assessment in a digital reading platform and sought to identify potential in-system indicators of students' digital learning outcomes. Utilizing the user…
Descriptors: Electronic Publishing, Books, Computer Assisted Instruction, Reading Processes
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Sad, Suleyman Nihat; Ozhan, Ugur – Computers & Education, 2012
The main purpose of this study was to investigate the views of primary students about interactive whiteboard [IWB] use in their classes from attitudinal and pedagogical perspectives. Research was designed as an empirical approach to "phenomenology." Data was collected from fifty primary students (fourth to eighth) through focus group interviews.…
Descriptors: Phenomenology, Elementary School Students, Student Attitudes, Educational Needs
Duffy, Colleen – ProQuest LLC, 2011
The purpose of this study was to evaluate the effectiveness of a computer-based intervention and a procedural facilitator on the performance of fourth and fifth grade students with deficits in mathematics. Specifically, the study compared the effectiveness of two conditions: (1) a control condition consisting of traditional classroom instruction…
Descriptors: Educational Technology, Computer Assisted Instruction, Intervention, Mathematics Achievement