Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Simulation | 3 |
Elementary School Students | 2 |
Foreign Countries | 2 |
Grade 4 | 2 |
Grade 5 | 2 |
Learning Experience | 2 |
Student Attitudes | 2 |
Active Learning | 1 |
After School Programs | 1 |
Case Studies | 1 |
Cognitive Processes | 1 |
More ▼ |
Author
Abas, Suriati | 1 |
Katsionis, George | 1 |
Kwek, Yao Chie | 1 |
Lye, Sze Yee | 1 |
Manos, Konstantinos | 1 |
Merve Aydin | 1 |
Tay, Lee Yong | 1 |
Virvou, Maria | 1 |
Wee, Loo Kang | 1 |
Ünal Çakiroglu | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Evaluative | 1 |
Education Level
Elementary Education | 3 |
Grade 4 | 3 |
Grade 5 | 2 |
Intermediate Grades | 2 |
Middle Schools | 2 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Merve Aydin; Ünal Çakiroglu – Journal of Computer Assisted Learning, 2025
Background: Students experience higher-order thinking skills by finding ways to solve the problem, debugging errors while applying the solution, and testing the solution in programming. However, the inability to create schemas that will characterise programming structures is one of the difficulties during this process. Objectives: This study aimed…
Descriptors: Programming, Computer Science Education, Thinking Skills, Problem Solving
Lye, Sze Yee; Wee, Loo Kang; Kwek, Yao Chie; Abas, Suriati; Tay, Lee Yong – Educational Technology & Society, 2014
Science simulations are popular among educators as such simulations afford for multiple visual representation and interactivity. Despite the popularity and abundance on the internet, our literature review suggested little research has been conducted on the use of simulation in elementary school. Thus, an exploratory pilot case study was conducted…
Descriptors: Energy, Elementary School Science, Science Instruction, Computer Simulation
Virvou, Maria; Katsionis, George; Manos, Konstantinos – Educational Technology & Society, 2005
Computer games are very popular among children and adolescents. In this respect, they could be exploited by educational software designers to render educational software more attractive and motivating. However, it remains to be explored what the educational scope of educational software games is. In this paper, we explore several issues concerning…
Descriptors: Educational Games, Computer Simulation, Intelligent Tutoring Systems, Computer Software