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Lisnani; Putri, Ratu Ilma Indra; Zulkardi; Somakim – Journal on Mathematics Education, 2023
This study aims to develop a valid, practical, and which has potential effect web-based realistic mathematics learning environment with the six cultural contexts of the island of Sumatera. The learning environment has the potential to positively impact primary school students. The study employed design research method, which encompassed the…
Descriptors: Mathematics Education, Educational Environment, Elementary School Students, 21st Century Skills
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Ahn, June; Beck, Austin; Rice, John; Foster, Michelle – AERA Open, 2016
In this article, we present analyses from a researcher-practitioner partnership in the District of Columbia Public Schools, where we are exploring the impact of educational software on students' academic achievement. We analyze a unique data set that combines student-level information from the district with data of student usage of a mathematics…
Descriptors: Public Schools, Urban Schools, Computer Software, Computer Uses in Education
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Tuzun, Hakan; Yilmaz-Soylu, Meryem; Karakus, Turkan; Inal, Yavuz; Kizilkaya, Gonca – Computers & Education, 2009
The implementation of a computer game for learning about geography by primary school students is the focus of this article. Researchers designed and developed a three-dimensional educational computer game. Twenty four students in fourth and fifth grades in a private school in Ankara, Turkey learnt about world continents and countries through this…
Descriptors: Private Schools, Student Attitudes, Student Motivation, Achievement Tests