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Jialing Zeng; Peng Zhang; Junyi Zhou; Junjie Shang; John B. Black – Educational Technology Research and Development, 2025
Current literature indicates the significance of embodied scaffoldings in enhancing the effectiveness of interactive learning technologies for STEM conceptual learning and relevant cognitive skill development. However, there is limited research on pedagogical approaches for integrating mixed embodied scaffoldings in learning with interactive…
Descriptors: Scaffolding (Teaching Technique), Educational Games, Learning Processes, STEM Education
Jeannotte, Doris; Corriveau, Claudia – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
This study investigates the use of manipulatives by elementary students working on a fraction task. Extending previous work on the role played by the manipulatives in students' activity, we aim at describing how the choices made for the task design disrupt students' activity, creating opportunities to learn. The theoretical underpinnings allow…
Descriptors: Fractions, Instructional Materials, Mathematics Instruction, Teaching Methods
Mirna Isabel Rivera García – International Society for Technology, Education, and Science, 2024
This study proposes a local theory called "Inside-Outside" to strengthen a deprived school microsystem. The theory aims to reduce the cycle of ignorance in schools with poor infrastructure facilities, large groups of students, located in high-crime areas, children from low-income families with low levels of schooling, and families unable…
Descriptors: Systems Approach, Disadvantaged Schools, Crime, Community Characteristics
Alevli, Ozan – Journal of Inquiry Based Activities, 2020
The purpose of this study is to share the design, implementation, and evaluation processes regarding an activity implemented for improving the vocabulary of 4th grade students, and to determine the opinions of the students about the activity. The activity serves to the purpose of learning the new words and phrases meaningfully through active…
Descriptors: Vocabulary Development, Grade 4, Elementary School Students, Student Attitudes
Pantaleo, Sylvia – Education 3-13, 2021
During a classroom-based study, eight- to ten-year-old students had multiple opportunities to develop their knowledge and understanding about semiotic resources for meaning-making in picturebooks and graphic novels. Instruction during the study included a variety of activities that focussed on a selection of elements of visual art and design, and…
Descriptors: Science Instruction, Cartoons, Aesthetics, Novels
Luo, Yi – International Electronic Journal of Elementary Education, 2015
This paper presents a case study examining 3rd, 4th and 5th graders' design fixation and cooperative learning in an engineering design project. A mixed methods instrument, the Cooperative Learning Observation Protocol (CLOP), was adapted to record frequency and class observation on cooperative learning engagement through detailed field notes.…
Descriptors: Elementary School Students, Design, Engineering, Cooperative Learning
Confrey, Jere; Maloney, Alan – ZDM: The International Journal on Mathematics Education, 2015
Design research studies provide significant opportunities to study new innovations and approaches and how they affect the forms of learning in complex classroom ecologies. This paper reports on a two-week long design research study with twelve 2nd through 4th graders using curricular materials and a tablet-based diagnostic assessment system, both…
Descriptors: Research Design, Curriculum Evaluation, Educational Innovation, Elementary School Students
Olsen, Jennifer K.; Rummel, Nikol; Aleven, Vincent – Grantee Submission, 2016
Intelligent Tutoring Systems (ITSs) are beneficial for individual students learning in several domains, including mathematics where they have been used to support both secondary and elementary students. Collaborative learning may be beneficial to include in ITSs, particularly for conceptual knowledge. There is little work on collaborative ITSs,…
Descriptors: Intelligent Tutoring Systems, Cooperative Learning, Elementary School Students, Elementary School Mathematics
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
Shepard, Lorrie; Daro, Phil; Stancavage, Frances B. – American Institutes for Research, 2013
"Learning progressions" are one of the most important assessment design ideas to be introduced in the past decade. In the United States, several committees of the National Research Council (NRC) have argued for the use of learning progressions as a means to foster both deeper mastery of subject-matter content and higher level reasoning…
Descriptors: National Competency Tests, Educational Assessment, State Standards, Academic Standards
Askeland, Margit – European Journal of Special Needs Education, 2012
The main purpose of the present study was to examine the long-term effects of a previous quasi-experiment that used inner speech as a tool to promote appropriate strategies in multiplication. Results one year after the intervention were published by Ostad and Askeland. This is a follow-up study. The 50-week intervention program was conducted in…
Descriptors: Foreign Countries, Inner Speech (Subvocal), Intervention, Grade 7
Abrahamson, Dor; Trninic, Dragan; Gutierrez, Jose F.; Huth, Jacob; Lee, Rosa G. – Technology, Knowledge and Learning, 2011
Radical constructivists advocate discovery-based pedagogical regimes that enable students to incrementally and continuously adapt their cognitive structures to the instrumented cultural environment. Some sociocultural theorists, however, maintain that learning implies discontinuity in conceptual development, because novices must appropriate expert…
Descriptors: Feedback (Response), Cognitive Structures, Concept Formation, Cultural Context
Rau, M. A.; Aleven, V.; Rummel, N. – Society for Research on Educational Effectiveness, 2011
Graphical representations (GRs) of the learning content are often used for instruction (Ainsworth, 2006). When used in learning technology, GRs can be especially useful since they allow for interactions across representations that are physically impossible, for instance by dragging and dropping symbolic statements into a chart that automatically…
Descriptors: Intelligent Tutoring Systems, Retention (Psychology), Mathematics, Mathematics Instruction
Helsa, Yullys; Hartono, Yusuf – Indonesian Mathematical Society Journal on Mathematics Education, 2011
The innovation of education is an important point of Pendidikan Matematika Realistik Indonesia (PMRI), one of them through traditional dance as a context of national cultural. Dance that collaborated with concept of mathematics, it is called Math Traditional Dance. This research aims to produce learning line (specific) the material of reflection…
Descriptors: Foreign Countries, Teaching Methods, Grade 4, Elementary School Students
Wu, Jianjun; Zhang, Yixin – Educational Media International, 2010
An increasing number of K-12 school teachers have been using handheld, or palmtop, computers in the classroom as an integral means of facilitating education due to the flexibility, mobility, interactive learning capability, and comparatively inexpensive cost. This study involved two experiments in handheld computers: (a) a comparison of the…
Descriptors: Test Results, Spelling, Learning Processes, Educational Technology
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