Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Science Education | 2 |
Elementary School Students | 2 |
Foreign Countries | 2 |
Grade 4 | 2 |
Learning Processes | 2 |
Robotics | 2 |
Art Education | 1 |
Case Studies | 1 |
Classification | 1 |
Concept Formation | 1 |
Cues | 1 |
More ▼ |
Author
Fukazawa, Yoshiaki | 1 |
Kaieda, Shota | 1 |
Kayama, Mizue | 1 |
Maruyama, Ryoga | 1 |
Nagai, Takashi | 1 |
Ogata, Shinpei | 1 |
Saito, Daisuke | 1 |
Tachi, Nobuyuki | 1 |
Taguchi, Naomi | 1 |
Washizaki, Hironori | 1 |
Publication Type
Journal Articles | 1 |
Reports - Evaluative | 1 |
Reports - Research | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Elementary Education | 2 |
Grade 4 | 2 |
Intermediate Grades | 2 |
Middle Schools | 2 |
Elementary Secondary Education | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Grade 9 | 1 |
High Schools | 1 |
Junior High Schools | 1 |
Secondary Education | 1 |
More ▼ |
Audience
Location
Japan | 2 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Saito, Daisuke; Kaieda, Shota; Washizaki, Hironori; Fukazawa, Yoshiaki – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: Although many computer science measures have been proposed, visualizing individual students' capabilities is difficult, as those measures often rely on specific tools and methods or are not graded. To solve these problems, we propose a rubric for measuring and visualizing the effects of learning computer programming for elementary…
Descriptors: Scoring Rubrics, Visualization, Learning Analytics, Computer Science Education
Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models