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Meryem Meral; Sema Altun Yalçin; Zehra Çakir; Esila Samur – International Technology and Education Journal, 2025
The purpose of this study is to investigate the impact of robotic coding activities on elementary school students' metacognitive skills and attitudes towards robotic coding. A mixed-method approach was employed in the research, utilizing a single group pre-and post-test design. The study sample consisted of 20 students enrolled in the fourth grade…
Descriptors: Metacognition, Coding, Elementary School Students, Robotics
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Smith, Glenn; Besalti, Metin – Turkish Online Journal of Distance Education, 2023
This study investigated: (a) how the task relevance of postings differed between anonymous versus identified online discussions in elementary school, and (b) how game-like conversations with story characters impacted the task relevance of postings. A total of 342 fourth graders in Slovenia participated in the study. During one and a half-hour,…
Descriptors: Computer Mediated Communication, Elementary School Students, Distance Education, Grade 4
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Watson, Jane; Fitzallen, Noleine; Wright, Suzie; Kelly, Ben – Statistics Education Research Journal, 2022
STEM learning experiences at the school level provide both opportunities and challenges for exploring students' understanding of statistical concepts. This report focuses on data handling and informal inference embedded in a STEM context, that is, of testing, adjusting, and retesting catapults. In particular, the learning goal was for Grade 4…
Descriptors: STEM Education, Grade 4, Elementary School Students, Outcomes of Education
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Maryani, Ika; Latifah, Siti; Fatmawati, Laila; Erviana, Vera Yuli; Mahmudah, Fitri Nur – Pegem Journal of Education and Instruction, 2023
Technology readiness is a condition where students are prepared to support the success of online learning during the COVID-19 pandemic. Good technology readiness will support learning and have an impact on student learning outcomes. This study aimed to determine the influence of fourth grade elementary school students' technology readiness on…
Descriptors: Technological Literacy, Outcomes of Education, Elementary School Students, COVID-19
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Kundu, Arnab; Bej, Tripti; Rice, Mary – Education and Information Technologies, 2021
In blended learning classrooms, children access digital curriculum and receive traditional instruction in a physical setting hence implementing intricate blended learning requires working closely with teachers to help them determine rhythms and patterns for their classrooms. The purpose of this study was to investigate the effects of blended…
Descriptors: Foreign Countries, Blended Learning, Elementary School Students, Grade 4
Shirin Hashim – ProQuest LLC, 2024
This dissertation consists of three papers. In each paper, I leverage a different quantitative method to study a downstream effect of technology on educational outcomes. In the first paper, I study the impact of an online math learning program on 3rd through 5th grade math achievement in Louisiana. Employing Zearn Math usage metrics and…
Descriptors: Technology Uses in Education, Influence of Technology, Electronic Learning, Elementary School Mathematics
Jessica Adams – ProQuest LLC, 2021
The purpose of this comparative, quantitative study was to explore the relationship of interim test scores among remote and in-person learners, low-income students, and students with disabilities. In March 2020, a portion of students enrolled in a K-12 school in Northeast Tennessee was moved into remote learning until the end of the school year in…
Descriptors: Electronic Learning, In Person Learning, Grade 3, Grade 4
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Rémi Dorgnier; Marie Mazerolle; François Maquestiaux; Laurence Picard – Journal of Educational Research, 2025
Recent studies in psychology emphasize the pivotal roles of adopting a growth mindset to enhance students' motivation and employing effective memory strategies to improve memory performance. This study evaluated the impact of a metacognitive intervention that combined the promotion of a growth mindset with the teaching of efficient learning…
Descriptors: Elementary School Students, Student Attitudes, Memory, Learning Strategies
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Belén Ramírez de Arellano Falcón; Javier del Olmo-Muñoz; Ramón Cózar-Gutiérrez; José Antonio González-Calero – Asia Pacific Education Review, 2025
Computational thinking is becoming an essential skill in educational systems. There is, however, still a great deal to learn about it. This research aims to evaluate whether the inclusion of a specific material (Junior School Bebras Cards) favors the development of primary students' computational thinking skills. For this purpose, 37 fourth-grade…
Descriptors: Thinking Skills, Computer Science Education, Game Based Learning, Outcomes of Education
Donnelly, Lara Catherine – ProQuest LLC, 2020
In a phenomenological case study, the author sought to gain an awareness of the lived experiences of 4th and 5th grade ESL students, their parents, and their teachers who participated in the MindUp mindfulness curriculum. The author was interested in the relationship between the mindfulness curriculum and SEL based on the perspective of all three…
Descriptors: Metacognition, English (Second Language), Second Language Learning, Second Language Instruction
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Jackie E. Relyea; Dennis Davis; Corrie Dobis; Becky Huang; Courtney Samuelson – Journal of Educational Research, 2025
This study evaluated the feasibility of the Knowledge, Language, and Inquiry (K.L.I.) intervention, designed to support Grades 3-5 multilingual students classified as English learners (ML-ELs) in building content knowledge, language skills, and reading comprehension through inquiry-based small-group instruction. Feasibility was examined across…
Descriptors: Multilingualism, English (Second Language), Second Language Learning, Second Language Instruction
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Ng, Mun Pei; Alias, Norlidah; Dewitt, Dorothy – Malaysian Journal of Learning and Instruction, 2022
Purpose: Gamification is an effective method to boost students' academic achievement and engagement in second language learning. This study aimed to test the effectiveness of the gamification application, Class Dojo, among Year 4 pupils who are learning Mandarin as a Second Language (MSL). It also sought to investigate how the MSL learners became…
Descriptors: Mandarin Chinese, Diaries, Comparative Analysis, Second Language Learning
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Colleen Weems – Professional School Counseling, 2024
This quantitative, nonexperimental study addressed the gap between research-established benefits and outcomes of social/emotional learning (SEL) implementation as compared to actual instances of implementation. Focusing on SEL and the specificity of use of CASEL SELect programs, the research questions of this study explored differences between…
Descriptors: Social Emotional Learning, Outcomes of Education, Student Development, Elementary School Students
Wade, Sharlie Ann – ProQuest LLC, 2019
Research in the field of agriculture education suggests that students who participate in agriculture education lessons are likely to benefit in knowledge and comprehension of the topic. It was not known how 4th grade students from a Utah public school district envisioned agricultural concepts after being exposed to a four-lesson classroom unit.…
Descriptors: Agricultural Education, Grade 4, Student Attitudes, Elementary School Students
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Taylor, Kellie; Baek, Youngkyun – Journal of Educational Computing Research, 2018
The purpose of this study was to determine what collaborative interventions produce positive effects for students working on collaborative robotics projects for science process skills, collaborative problem-solving, and learning motivation. In addition, the study examined the impact students' prior robotics experience had on science process…
Descriptors: Cooperative Learning, Robotics, Problem Solving, Learning Motivation
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