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Sung, Euisuk; Kelley, Todd R. – International Journal of Science and Mathematics Education, 2023
With the increasing importance of teaching STEM to young students, the engineering design process (EDP) has become a popular learning platform in K-12 STEM education. The engineering design process guides students in solving engineering problems, but there is a lack of understanding of how students utilize this process. In this study, we explored…
Descriptors: Elementary School Students, Engineering, Design, STEM Education
Martaningsih, Sri T.; Maryani, Ika; Prasetya, Dadang S.; Prwanti, Siwi; Sayekti, Ika C.; Aziz, Nabilla A. A.; Siwayanan, Parthiban – Pegem Journal of Education and Instruction, 2022
Problem-solving skills are required to solve difficulties encountered in daily life. These skills are important but rarely mastered by fourth grade elementary school students. One explanation for this is that the learning tools have not been specifically designed to help pupils develop their problem-solving skills. The purpose of this research and…
Descriptors: STEM Education, Problem Based Learning, Problem Solving, Elementary School Students
Stout, Jody; Rouse, Rob; Malesic, Jonathan; Krummeck, Katie – Science and Children, 2022
Design thinking--a human-centered approach to problem solving--is a process by which K-12 teachers engage students in solving relevant issues that occur in their schools. In this article, the authors describe a project in which fourth-graders used design thinking to solve an unexpected issue related to a much-anticipated class project. The project…
Descriptors: Grade 4, Elementary School Students, Design, Animals
Wang, Jue; Zhang, Yi; Hung, Cheng-Yu; Wang, Qiyun; Zheng, Ying – Educational Technology Research and Development, 2022
Existing computational thinking (CT) research focuses on programming in K-12 education; however, there are challenges in introducing it into the formal disciplines. Therefore, we propose the introduction of non-programming plugged learning in mathematics to develop students' CT. The research and teaching teams collaborated to develop an…
Descriptors: Thinking Skills, Computation, Mathematics Instruction, Elementary School Students
Skinner, Ron K.; Harlow, Danielle B. – Journal of Pre-College Engineering Education Research, 2022
The practice of persisting and learning from design failures is essential to engineering design and offers unique ways of knowing and learning for K-12 students. To understand how students engage in the practice of persisting and learning from design failures, we must first understand how, if at all, they recognize that a design failure has…
Descriptors: Recognition (Psychology), Design, Failure, Grade 4
If Only Dia; Zetra Hainul Putra; Gustimal Witri; Dahnilsyah; Ayman Aljarrah – Mathematics Teaching Research Journal, 2024
This study aimed to develop a supplementary mathematics textbook on traditional game-based computational thinking for elementary school students. This textbook was developed using a research and development model consisting of five stages: analysis, design, development, implementation, and evaluation (ADDIE). The mathematical contexts of the…
Descriptors: Game Based Learning, Supplementary Reading Materials, Textbooks, Mathematics Education
Yang, Dazhi; Chittoori, Bhaskar – International Journal of Technology in Education and Science, 2022
This study investigated the technologies and tools used to support upper-level elementary students' engineering design and problem-solving activities in a bridge design and building challenge. The study was conducted in an eight-week afterschool program with a total of 36 4th to 6th grade students in small groups of four to six students. Analysis…
Descriptors: Engineering Education, Design, Elementary School Students, Problem Solving
English, Lyn D. – International Journal of Technology and Design Education, 2019
This article reports on a 4th-grade problem activity implemented as part of a 4-year longitudinal, design research study across grades 3-6. The activity integrated the four STEM disciplines through a focus on design. Following investigations of their feet measurements and shoes, two classes of 9-year-olds explored the roles of designers and…
Descriptors: Grade 4, Elementary School Students, STEM Education, Design
Martin, Kristi; Hunt, Jessica H. – Investigations in Mathematics Learning, 2022
One challenge facing the fields of mathematics education and special education is how to design instruction on fraction concepts that can meet the needs of diverse learners. An innovation that shows promise is to base instructional design upon well-established trajectories of students' fraction learning. However, little research has been done to…
Descriptors: Learning Trajectories, Fractions, Intervention, Mathematics Education
Putrawangsa, Susilahudin; Febrian; Hasanah, Uswatun – Mathematics Teaching Research Journal, 2021
The main goal of the current study is to develop intervention of learning to promote students' understanding of percentage. The design of the interventions employed the spatial representation of percentage in the form of a bar model and was designed based on the pedagogical concepts of Realistic Mathematics Education (RME). The participants were…
Descriptors: Mathematics Instruction, Mathematical Concepts, Concept Formation, Intervention
O'Grady-Jones, Mary; Grant, Michael M. – Gifted Child Today, 2023
The purpose of this research was to describe the impact of digital game building on fourth grade gifted and talented students' problem-solving, creativity, and collaboration skills. Increasingly, there has been a call to involve students in real-world experiences through projects that explore authentic issues using technology. Game design-based…
Descriptors: Academically Gifted, Talent, Computer Games, Educational Games
Burke, Christopher; Lazarowicz, Amy – Science and Children, 2021
Creating a culturally responsive (Ladson-Billings 1995) or culturally sustaining (Paris 2012) learning environment requires teachers making connections to students' experiences outside of school, allowing them to draw on what González, Moll, and Amanti (2006) refer to as students' "funds of knowledge," or the values, interests, and…
Descriptors: Culturally Relevant Education, Grade 4, Elementary School Students, Minority Group Students
Silva Mangiante, Elaine; Carpenter, Elizabeth; Robichaud, Hayley – Kappa Delta Pi Record, 2020
Get an inside look at the discourse interactions of third- and fourth-grade students as they consider various design proposals to solve an engineering problem and negotiate a group decision. The authors present possible factors that impact student teamwork and provide recommendations for teachers to develop students' skills for group engineering…
Descriptors: Elementary School Students, Grade 3, Grade 4, Engineering
Tran-Duong, Quoc Hoa – International Journal of Instruction, 2021
The programmed instruction helps each student gain knowledge with different time or sequences, depending on available knowledge, ability, and learning speed. With this method, students can perform self-evaluation and self-regulation in learning activities. This article presents the application of the programmed instruction method in designing the…
Descriptors: Courseware, Computer Software, Teaching Methods, Computer Assisted Instruction
Elaine Silva Mangiante; Adam Moore – Journal of Classroom Interaction, 2019
This study examined elementary pre-service teachers' (PSTs) perceptions about norms of interaction to emphasize with fourth-grade students as they worked in teams to solve an engineering design challenge. From analysis of PSTs' lesson reflections and post-unit interviews, the findings revealed a range of PSTs' conceptions for seven social norms of…
Descriptors: Preservice Teachers, Student Attitudes, Grade 4, Elementary School Students