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Crook, Kayla C.; Ringdahl, Joel E.; Cooper, Rosie N.; Quinland, Kadijah; Mangum, Dan R.; Zabala, Karla – Journal of Positive Behavior Interventions, 2023
The Caught Being Good Game (CBGG) is an evidence-based practice used in classrooms to reduce disruptive classroom behavior. This approach to classwide intervention has been implemented and its effectiveness demonstrated across grade levels and types of disruptive behavior. Teachers report that the CBGG is an easy classroom management strategy to…
Descriptors: Game Based Learning, Student Behavior, Intervention, Positive Reinforcement
Lohrmann, Sharon; Talerico, Janet – Journal of Positive Behavior Interventions, 2004
Universal interventions are designed to systematically teach and reinforce consistent behavioral expectations. The purpose of this study was to provide an example of a group contingency classwide intervention called "Anchor the Boat" that operationally defined behavioral expectations, taught those expectations using teacher-directed…
Descriptors: Intervention, Role Playing, Grade 5, Interpersonal Competence