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Jensen Chotto – ProQuest LLC, 2024
The Good Behavior Game (GBG) is an effective procedure for reducing disruptive classroom behavior. In this study, students in 3 fifth grade classes selected the rules of the GBG and then experienced the GBG with different forms of feedback delivery for rule violations (vocal and visual, vocal only, visual only, no feedback) on disruptive classroom…
Descriptors: Feedback (Response), Student Behavior, Game Based Learning, Behavior Modification
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Bennett, Deborah E.; Zentall, Sydney S.; French, Brian F.; Giorgetti-Borucki, Karen – Behavioral Disorders, 2006
Providing choice to individual students with attention-deficit/hyperactivity disorder (ADHD) has previously been demonstrated (in single-subject research) to reduce undesirable behavior but has failed to demonstrate gains that are independent of task difficulty or interests/ preferences. We examined choice of feedback type on a computerized math…
Descriptors: Hyperactivity, Attention Deficit Disorders, Symptoms (Individual Disorders), Behavior Modification