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Tabbetha Harrison – ProQuest LLC, 2024
The purpose of this quantitative, causal-comparative, non-experimental study was to determine if there is a difference in reading self-efficacy and perceived learning among fourth- and fifth-grade inner city students who participated in experiential learning and those that did not participate in experiential learning. Experiential learning is…
Descriptors: Experiential Learning, Self Efficacy, Literacy, Elementary School Students
Çoruhlu, Tülay Senel; Bilgin, Arzu Kirman; Nas, Sibel Er – Journal of Education and Training Studies, 2016
The aim of this research is to investigate the effect of enriched learning environments which have been developed in the framework of the "erosion and landslide" concepts on the conceptual understanding of students. A quasi-experimental method has been used in this research. The sample consists of 40 students. 5th grade students (aged…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Enrichment
Baytak, Ahmet; Land, Susan M. – Educational Technology Research and Development, 2011
This study employed a case study design (Yin, "Case study research, design and methods," 2009) to investigate the processes used by 5th graders to design and develop computer games within the context of their environmental science unit, using the theoretical framework of "constructionism." Ten fifth graders designed computer games using "Scratch"…
Descriptors: Computer Software, Programming, Learning Processes, Grade 5
Chen, Ying-Chih – ProQuest LLC, 2011
The purpose of this study was to examine students' understanding of argumentation when talk and writing were provided as learning tools, as well as to explore how talk and writing can best support students' construction of scientific knowledge. Most current studies have examined discourse patterns over a short interval of only a few class periods…
Descriptors: Persuasive Discourse, Cognitive Processes, Scientific Literacy, Active Learning
Wilde, Mathias; Urhahne, Detlef – Journal of Biological Education, 2008
According to Reinmann-Rothmeier and Mandl (2001), learning environments should provide an ideal balance between constructivist and instructive elements. Most interesting for constructivist learning processes is the combination of the cognitive and the motivational domain. In an empirical study with 207 fifth-graders of the highest stratification…
Descriptors: Constructivism (Learning), Student Evaluation, Museums, Learning Processes
Wallian, Nathalie; Chang, Ching-Wei – Physical Education and Sport Pedagogy, 2007
Background: Research about sport pedagogy has recently emerged as a significant interest in student reflective practice within the PE teaching/learning system. This learning process is considered as a type of knowledge of co-construction in action. This epistemological assumption postulates that the "knowledge-in-action" is the result of an active…
Descriptors: Constructivism (Learning), Information Theory, Physical Education, Grade 5
Burton, Larry D.; Nino, Ruth J.; Hollingsead, Candice C. – Journal of Research on Christian Education, 2004
This investigation focused on instructional practices within fifth- through eighth-grade science classes of selected Seventh-day Adventist schools. Teachers reported regular use of discussion, student projects, and tests or quizzes. Most respondents said they did not feel prepared or had "never heard of" inquiry, the learning cycle, or…
Descriptors: Tests, Student Projects, Learning Processes, Constructivism (Learning)
Abrahamson, Dor – International Group for the Psychology of Mathematics Education, 2003
The paper describes the rationale and 10-day implementation in a 5th-grade classroom (n=19) of an experimental ratio-and-proportion instructional design. In this constructivist-phenomenological design, coming from our theoretical perspective, design research, and domain analysis, students: (1) link "real-world" and "mathematical" objects…
Descriptors: Constructivism (Learning), Instructional Design, Concept Formation, Mathematics Instruction