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Kam Hong Shum; Samuel Kai Wah Chu; Cheuk Yu Yeung – Interactive Learning Environments, 2023
This study examines the use of data analytics to evaluate students' behaviours during their participation in an online collaborative learning environment called SkyApp. To visualise the learning traits of engagement, emotion and motivation, students' inputs and activity data were captured and quantified for analysis. Experiments were first carried…
Descriptors: Student Behavior, Online Courses, Cooperative Learning, Computer Software
Tucker, Stephen I.; Moyer-Packenham, Patricia S. – International Journal of Mathematical Education in Science and Technology, 2021
This study examines the construct of distance -- the degree of difficulty of interacting with something -- as part of activity involving children using touchscreen digital games to learn mathematics. Ten fifth-grade children engaged in video-recorded semi-structured task-based interviews in which they used two touchscreen digital mathematics games…
Descriptors: Computer Games, Mathematics Instruction, Video Technology, Task Analysis
Chen-Chung Liu; Wan-Jun Chen; Fang-ying Lo; Chia-Hui Chang; Hung-Ming Lin – Journal of Educational Computing Research, 2024
Reading requires appropriate strategies to spark initial interest and sustain engagement. One promising strategy is the pedagogical approach of learning-by-teaching, transforming learners into active participants. Integrating this approach into digitalized and individualized reading contexts has the potential to foster the development of young…
Descriptors: Reading Interests, Active Learning, Intelligent Tutoring Systems, Artificial Intelligence
Litster, Kristy; Moyer-Packenham, Patricia S. – Journal of Computers in Mathematics and Science Teaching, 2020
Digital math apps on touch-screen devices have become popular as effective tools to support mathematics learning. Many apps incorporate gaming elements such as points, stars, coins, or storylines to increase student interest and motivation. However, there is limited research regarding the balance of gaming and mathematics elements and how it…
Descriptors: Mathematics Instruction, Computer Games, Computer Software, Student Motivation
Özçakir, Bilal; Özdemir, Duygu; Kiymaz, Yasemin – International Journal of Contemporary Educational Research, 2020
Gifted students have potential to improve countries and this potential can be revealed and developed in schools where they spend most of their times with other regular students. However, these classrooms have some limitations for them; hence, they need some differentiated activities. Usage of dynamic geometry in mathematics lessons could be an…
Descriptors: Geometry, Mathematics Instruction, Gifted, Teaching Methods
Ramey, Kay E.; Stevens, Reed; Uttal, David H. – Journal of Educational Psychology, 2020
This study examines the role of spatial reasoning in learning among 5th and 6th grade students participating in a set of in-school, technology-enhanced, STEAM (science, technology, engineering, arts, and math) making activities. We focus our analysis on a particular type of reasoning: spatial reasoning. Prior research has shown that spatial…
Descriptors: STEM Education, Art Education, Spatial Ability, Problem Solving
Howe, Carly – ProQuest LLC, 2018
Autism Spectrum Disorder (ASD) is a complex brain based disorder. Children are being diagnosed with ASD at an alarming rate. Students with ASD present with behaviors that interfere with their learning and the learning of others. These behaviors can be a challenge for the teachers and other staff who work with students with ASD. For the past 25…
Descriptors: Computer Software, Autism, Pervasive Developmental Disorders, Clinical Diagnosis
Brandon, Paul R.; Harrison, George M.; Lawton, Brian E. – American Journal of Evaluation, 2013
When evaluators plan site-randomized experiments, they must conduct the appropriate statistical power analyses. These analyses are most likely to be valid when they are based on data from the jurisdictions in which the studies are to be conducted. In this method note, we provide software code, in the form of a SAS macro, for producing statistical…
Descriptors: Statistical Analysis, Correlation, Effect Size, Benchmarking
Oluk, Ali; Korkmaz, Özgen – Online Submission, 2016
This study aimed to compare 5th graders' scores obtained from Scratch projects developed in the framework of Information Technologies and Software classes via Dr Scratch web tool with the scores obtained from Computational Thinking Levels Scale and to examine this comparison in terms of different variables. Correlational research model was…
Descriptors: Grade 5, Elementary School Students, Educational Technology, Technology Uses in Education
Desimone, Laura; Smith, Thomas M.; Phillips, Kristie J. R. – Teachers College Record, 2013
Background/Context: Most reforms in elementary education rely on teacher learning and improved instruction to increase student learning. This study increases our understanding of which types of professional development effectively change teaching practice in ways that boost student achievement. Purpose/Objective/Research Question/Focus of Study:…
Descriptors: Faculty Development, Academic Achievement, Longitudinal Studies, Mathematics Instruction
Hedges, Larry V.; Hedberg, Eric C.; Kuyper, Arend M. – Grantee Submission, 2012
Intraclass correlations are used to summarize the variance decomposition in popula- tions with multilevel hierarchical structure. There has recently been considerable interest in estimating intraclass correlations from surveys or designed experiments to provide design parameters for planning future large-scale randomized experiments. The large…
Descriptors: Correlation, Hierarchical Linear Modeling, Computation, Sampling
Kim, Seong-in; Hameed, Ibrahim A. – Art Therapy: Journal of the American Art Therapy Association, 2009
For mental health professionals, art assessment is a useful tool for patient evaluation and diagnosis. Consideration of various color-related elements is important in art assessment. This correlational study introduces the concept of variety of color as a new color-related element of an artwork. This term represents a comprehensive use of color,…
Descriptors: Mental Health Workers, Essays, Scoring, Visual Stimuli
Butler, Kyle A.; Lumpe, Andrew – Journal of Science Education and Technology, 2008
This study was designed to theoretically articulate and empirically assess the role of computer scaffolds. In this project, several examples of educational software were developed to scaffold the learning of students performing high level cognitive activities. The software used in this study, Artemis, focused on scaffolding the learning of…
Descriptors: Learning Theories, Grade 5, Science Instruction, Pretests Posttests
Heath, Edward M.; Coleman, Karen J.; Lensegrav, Tera L.; Fallon, Jennifer A. – Research Quarterly for Exercise and Sport, 2006
The System for Observing Fitness Instruction Time (SOFIT) is a direct observation system specifically developed for use during physical education (PE; McKenzie, 1991; McKenzie, Sallis, & Nader, 1991). The purpose of this study was to validate the estimates of time spent in various physical activity intensities obtained with the paper and pencil…
Descriptors: Validity, Physical Activities, Physical Education, Physical Fitness