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Korucu, Agâh Tugrul; Totan, Havva Nur – Online Submission, 2019
Information technologies literate is an individual who produces information, can use it functionally in life, can solve problems, think critically, has entrepreneurial, stable, communication skills, empathizes, contributes to society and culture etc. The purpose of this research is to examine the effectiveness of "Information Technologies and…
Descriptors: Information Technology, Computer Software, Citizenship, Student Attitudes
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Ibrahim Bastug; Kagan Kircaburun – Journal of Pedagogical Research, 2017
In recent years, the number of students who have chosen computer science related undergraduate departments has decreased rapidly. Moreover, students who prefer computer science and programming departments appear to be unsuccessful in programming classes due to the complexity and frustrating difficulties of programming learning. One of the…
Descriptors: Student Attitudes, Programming, Computer Science Education, Middle School Students
Abdüsselam, Mustafa Serkan; Yildiz, Cemalettin; Göl, Resül – Online Submission, 2016
The aim of this qualitative study is to determine middle and secondary school students' approaches related to computers and internet. To achieve this aim a form consisted of 8 open-ended questions was used. The implementation was carried out to 322 middle school and 161 secondary school students in Trabzon and Giresun cities on 2015-2016 school…
Descriptors: Middle School Students, High School Students, Student Attitudes, Knowledge Level
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Kuiper, Els; Volman, Monique; Terwel, Jan – Information Research: An International Electronic Journal, 2008
Introduction: This article reports on the adequacy and specific characteristics of 5th grade students' use of Web literacy skills and strategies after completing a programme in which these skills and strategies were the focus of attention. Method: Data were collected from twenty-one student pairs' Web use during six assignments, and recorded with…
Descriptors: Assignments, Grade 5, Internet, Computer Literacy
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Ranker, Jason – Written Communication, 2008
This is a qualitative case study of two students' composing processes as they developed a documentary video about the Dominican Republic in an urban, public middle school classroom. While using a digital video editing program, the students moved across multiple media (the Web, digital video, books, and writing), drawing semiotic resources from…
Descriptors: Multimedia Materials, Editing, Foreign Countries, Grade 5
Minkel, Walter – School Library Journal, 2004
Minkel Walter, recently read about a school district in Texas that's supplying its fifth- and sixth-grade students with laptops. Along with electronic copies of textbooks, the laptops will also contain a "library" of about 2,000 books--"classics of Western civilization"--packaged by Vital Source Technologies and sold for about 5200 per computer.…
Descriptors: Textbooks, Western Civilization, Search Engines, Novels
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
North Carolina Department of Public Instruction, 2004
The "Computer/Technology Skills Standard Course of Study" describes the progressive development of knowledge and skills in six strands: Societal and Ethical Issues, Database, Spreadsheet Keyboard Utilization/Word Processing/Desktop Publishing, Multimedia/Presentation, and Telecommunications/Internet. In the primary grades, the objectives…
Descriptors: Elementary Education, State Standards, Information Technology, Computer Literacy
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Purcell, April D.; Ponomarenko, Alyson L.; Brown, Stephen C. – Science and Children, 2006
The challenge for today's elementary teachers is not "whether" but rather "how" to use computers to effectively teach students essential skills and concepts. One exciting way of meeting this challenge is to use Geographic Information Systems (GIS), computer software that captures, manipulates, analyzes, and displays data on specialized layered…
Descriptors: Educational Technology, Computer Software, Plate Tectonics, Information Systems
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Morris, Frank – Language Learning & Technology, 2005
The current study examined the provision of corrective feedback and learner repair following feedback in the interactional context of child-to-child conversations, particularly computer mediated, in an elementary Spanish immersion class. The relationship among error types, feedback types, and immediate learner repair were also examined. A total of…
Descriptors: Feedback (Response), Internet, Computer Software, Error Correction