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Showing 1 to 15 of 17 results Save | Export
Williams, Marjorie Dee – ProQuest LLC, 2023
The purpose of this qualitative descriptive study was to explore how third through fifth-grade elementary school teachers within the southeastern United States describe using specific learning style strategies and students' classroom preferences during instruction. Grasha's Teaching Style Theory, Kolb's Learning Styles and Experiential Learning…
Descriptors: Elementary School Teachers, Cognitive Style, Experiential Learning, Teaching Methods
Jennifer Darling-Aduana; Henry T. Woodyard; Tim R. Sass; Sarah S. Barry – Annenberg Institute for School Reform at Brown University, 2022
The COVID-19 pandemic initially resulted in an unanticipated and near-universal shift from in-person to virtual instruction in spring 2020. During the 2020-21 school year, schools began to re-open and families were faced with decisions regarding the instructional mode for their children. We leverage administrative, survey, and virtual-learning…
Descriptors: Grade 4, Grade 5, Grade 6, Grade 7
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Jennifer Darling-Aduana; Henry T. Woodyard; Tim R. Sass; Sarah S. Barry – AERA Open, 2022
The COVID-19 pandemic resulted in an unanticipated, near-universal shift from in-person to virtual instruction in the spring of 2020. During the 2020-21 school year, schools began to reopen, and families were faced with decisions regarding the instructional mode for their children. We leverage administrative, survey, and virtual-learning data to…
Descriptors: COVID-19, Pandemics, Electronic Learning, In Person Learning
Jensen Chotto – ProQuest LLC, 2024
The Good Behavior Game (GBG) is an effective procedure for reducing disruptive classroom behavior. In this study, students in 3 fifth grade classes selected the rules of the GBG and then experienced the GBG with different forms of feedback delivery for rule violations (vocal and visual, vocal only, visual only, no feedback) on disruptive classroom…
Descriptors: Feedback (Response), Student Behavior, Game Based Learning, Behavior Modification
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Saha, Sanjoy; Murimi, Mary; Oldewage-Theron, Wilna – American Journal of Health Education, 2023
Background: Lack of nutrition knowledge, low preference for fruits and vegetables (F&V), and underdeveloped taste are recognized as modifiable influencers of children's F&V intake. Purpose: To assess the effectiveness of a behavior-and age-specific nutrition education intervention to improve nutrition knowledge and preference for F&V…
Descriptors: Health Behavior, Nutrition Instruction, Intervention, Knowledge Level
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Cole, Kassadie; Schroeder, Kaitlin; Bataineh, Mohamed; Al-Bataineh, Adel – Turkish Online Journal of Educational Technology - TOJET, 2021
As schools strive to instill college and career readiness within students, the academic success of students continues to be a priority of educators and administrators alike. The classroom learning environment utilized by students was examined throughout this study. Specifically, this study examined how the spaces within the classroom are utilized…
Descriptors: Classroom Environment, Classroom Design, Space Utilization, Furniture
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Wall, Michael Patrick – Research Studies in Music Education, 2018
This study explored how and what a group of six fifth-grade instrumental music students learned during group improvisation activities over eight sessions together with the researcher as participant observer. Students' learning was investigated through the lenses of musical fluency and collaborative emergence. Findings related to multiple…
Descriptors: Music Activities, Music Education, Musical Instruments, Participant Observation
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Casey, Jane Elizabeth; Pennington, Lisa K.; Lopez, Dallas – Contemporary Educational Technology, 2021
When educators provide students with opportunities to interact with educational technology such as floor-robots, it may: (a) increase students' awareness of new educational tools, and (b) enhance students' use and engagement with new technologies. This case study provided upper-elementary, Hispanic students with opportunities to engage in…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Robotics
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Walker, Cheryl L.; Shore, Bruce M. – Gifted and Talented International, 2015
There has been a longstanding assumption that gifted, high-ability, or high-performing students prefer working alone; however, this may not be true in every case. The current study expanded on this assumption to reveal more nuanced learning preferences of these students. Sixty-nine high-performing and community-school students in Grades 5 and 6…
Descriptors: Academically Gifted, High Achievement, Preferences, Learning Processes
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Hartmann, Christian; Olsen, Jennifer K.; Brand, Charleen; Aleven, Vincent; Rummel, Nikol – Grantee Submission, 2017
Social interdependence is a key concept in CSCL research. However, investigations of students' positive and negative interdependence during collaborative activities have often relied on self-report, rather than dialogue analysis. Bringing together politeness and social interdependence theory, we assessed "dialogue indicators" of positive…
Descriptors: Elementary School Students, Computer Uses in Education, Cooperative Learning, Intelligent Tutoring Systems
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Foxworth, Lauren L.; Hashey, Andrew; Sukhram, Diana P. – Reading & Writing Quarterly, 2019
In an age when students are increasingly expected to demonstrate technology-based writing proficiency, fluency challenges with word processing programs can pose a barrier to successful writing when students are asked to compose using these tools. The current study was designed to determine whether differences existed in typing fluency and digital…
Descriptors: Writing Skills, Students with Disabilities, Learning Disabilities, Word Processing
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De Backer, Fauve; Baele, Judith; van Avermaet, Piet; Slembrouck, Stef – Language Assessment Quarterly, 2019
One of the greatest assessment challenges is providing fair and valid tests for multilingual pupils. Since language proficiency impacts their results on content tests, accommodations are suggested to help in solving the validity issues. In this mixed methods study on multilingual assessment, pupils were divided according to three testing…
Descriptors: Multilingualism, Testing Accommodations, Student Attitudes, Language Proficiency
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Hsu, Kuang-Chen; Hsu, YuPing; Olesh, Ryan – AERA Online Paper Repository, 2017
This study attempts to gain insight into whether and what types of gamification have the potential to contribute to students' learning performances while also remaining gender equality in science education. Two types of game elements including competition (gamified animation) and cooperation (social gamified animation) were integrated into an…
Descriptors: Educational Games, Educational Technology, Animation, Video Games
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Sha, Li; Schunn, Christian; Bathgate, Meghan – Journal of Research in Science Teaching, 2015
Cumulatively, participation in optional science learning experiences in school, after school, at home, and in the community may have a large impact on student interest in and knowledge of science. Therefore, interventions can have large long-term effects if they change student choice preferences for such optional science learning experiences. To…
Descriptors: Grade 5, Grade 6, Early Adolescents, Learning Experience
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Kanevsky, Lannie – International Journal of Special Education, 2015
Pedagogical shifts favouring collaborative learning and findings of recent studies have raised concerns regarding the claim that gifted students prefer to learn alone. The purpose of this study was to further investigate if, when and how high ability learners want to work with or without others. The distributions of 416 high ability students (n =…
Descriptors: Academically Gifted, Cooperative Learning, Independent Study, Student Surveys
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